Guild Wars 2 |
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Guild Wars 2
What's your add thingy Volk?
i'ma launch a few treb shots at blackgate hill. tell me if u see them lool
what servers are you two on again?
Desolation <.< >.>
so...that didn't last long :P
i linked you my build~ The thing about legendaries is they're a long term goal you "accidently" get by playing the game.
I'm gonna try finding a big group of newbies in a newbie area, go lich form and pretend I'm an event and see who all falls for it.
I'm gonna guess no one
Cerberus.Kalyna said: » I'm gonna try finding a big group of newbies in a newbie area, go lich form and pretend I'm an event and see who all falls for it. Dude in the past week almost everytime I go into Lich Form around a group of people, someone has to tell me how awesome I look or how cool it is. drac, it worked once when i first got the lich form lol
Kinda amusing that people are calling the legendary weapon requirements ridiculous on FFXI oriented boards.
Were you guys asleep at the wheel during old dynamis or mythic requirements? Could've bought it all basically
But with gw2 you actually have to do the dungeons, the pvp, the crafting, the dynamic events to get the components not to mention before all that you need to create/buy the base weapon that comes from the mystic forge that has an pretty low chance of succeeding What volk said
plus ArenaNet were promoting the game as "not a grindy mmo" Legendary weapons have a tiny increase in stats. But peeps want it for the epeen factor and the look
I mean I can buy (assuming i'm a rich *** and have *** of gold cuz i spent hundreds of bucks for gems and converted them to gold) mats and some stuff but
but you can't buy: Skill Points Karma badges world completion tokens Cerberus.Kalyna said: » What volk said plus ArenaNet were promoting the game as "not a grindy mmo" The only grind is cosmetics/consumables, which is fine, fun, and not required at all. Ah the good old "the game isn't grindy if you don't pay attention to the parts where it's grindy" cop out.
You can try to dress it up, but it's quite clearly there. Drjones said: » Ah the good old "the game isn't grindy if you don't pay attention to the parts where it's grindy" cop out. You can try to dress it up, but it's quite clearly there. Legendaries are not best in slot for DPS for like any spec in the game, they're PURELY COSMETIC. There is no grind unless you want there to be a grind, a grind to look cool. A full set of exotic gear is very easily obtainable for even the most casual of players, if you do some WVW and some events and craft a bit, do some puzzles, do some dungeons, clear some zones, etc(aka by playing the game) you'll slowly get your set. ~20-25g for a full set, which isn't difficult to get. Legendaries, dungeon gear, PVP gear, etc exist for the most dedicated/hardcore players. The cool part is, they don't gain any stat boosts over non-hardcore players by playing more! They just look cooler. Grinding can come in more ways then people think it can... while there isn't really an exp grind the same way as in XI map compleation could easily be considered it's own type of grind, same goes for crafting, events, PvP. It might not be in your face but it is there like it or not, The old republic was the same way having you level up alongside the storyline rather then just stop and exp but it only took a second or 3ed character for it to become very apperent.
Valefor.Kiaru said: » Drjones said: » Ah the good old "the game isn't grindy if you don't pay attention to the parts where it's grindy" cop out. You can try to dress it up, but it's quite clearly there. Legendaries are not best in slot for DPS for like any spec in the game, they're PURELY COSMETIC. There is no grind unless you want there to be a grind, a grind to look cool. A full set of exotic gear is very easily obtainable for even the most casual of players, if you do some WVW and some events and craft a bit, do some puzzles, do some dungeons, clear some zones, etc(aka by playing the game) you'll slowly get your set. ~20-25g for a full set, which isn't difficult to get. Legendaries, dungeon gear, PVP gear, etc exist for the most dedicated/hardcore players. The cool part is, they don't gain any stat boosts over non-hardcore players by playing more! They just look cooler. Legendaries weapons are the best weapons in the game. Considering that nearly everyone can get exotics, legendary weapons have a minuscule but still hold higher stats than their exotic counterparts and they do supposedly look cooler Valefor.Kiaru said: » A full set of exotic gear is very easily obtainable for even the most casual of players, if you do some WVW and some events and craft a bit, do some puzzles, do some dungeons, clear some zones, etc(aka by playing the game) you'll slowly get your set. ~20-25g for a full set, which isn't difficult to get. volkom said: » Legendaries weapons are the best weapons in the game. Considering that nearly everyone can get exotics, legendary weapons have a minuscule but still hold higher stats than their exotic counterparts and they do supposedly look cooler Transmuting legendaries to an exotic loses the proc and weapon stats as well, so they're purely looks. I'd have to agree with Kiaru. From what I've seen on Exotic armor, and what I read about Legendary weapons pretty much being just for looks, there is no must-do grind in this.
The stats on Exotic armor are a little better but the Exotic crafting/loot armor isn't all that hard to get. Getting my Armorsmith to 400 was fairly easy IMO and would have been easier with a crafting XP booster which I didn't use til 375-400. Even then it was overkill as I then went and took Huntsman from 25 to 200 during the same boost. Its the Dungeon/Karma armor and Legendarys that are there to keep people occupied for the longhaul and are really just for looks. Valefor.Kiaru said: » volkom said: » Legendaries weapons are the best weapons in the game. Considering that nearly everyone can get exotics, legendary weapons have a minuscule but still hold higher stats than their exotic counterparts and they do supposedly look cooler Transmuting legendaries to an exotic loses the proc and weapon stats as well, so they're purely looks. true they don't have the more offensive stats, but it seems like its starting to grow on the community to have that extra toughness/vit to survive a bit longer in wvw knowing how some classes with good builds can kill people within two seconds. All in all it really depends on your play style and what you want to do. But I should rephrase my statement to If you want those stats, its the "best" weapon Oh no, you actually have to play the entire game to get the most sought after weapons instead of being carried by a linkshell or buying the entire thing???
THE HORROR Seriously, even with meager support from friends and guildmates, the maximum time it'd take a semi-casual GW2 player to accrue 600k karma and the necessary gold for clovers/gifts/runeshards/obsidian is about 6~7 months, less than it took most relics in FFXI at 75. I've been working on my Sunrise as a complete afterthought, putting no real work in it at all, and I already have almost 2 gifts and half of my required ectoplasm. Legendaries are there for those who want to do them, they aren't necessity. That extra 2~3 DPS and few points of armor and HP won't be making you a killing machine in PvP compared to someone rocking an also cool looking Molten Greatsword. You'd get 150~200% more stat gain out of simply capturing an Orb of Power in WvW. Worth noting that, outside of some of the offhand legendaries, Power/Vitality/Toughness in the weapon slot is sub-optimal. You may actually be losing effectiveness over time if you don't transmute the legendary and thus lose the small stat bonus. If you expected any different from prestige armor and weapon skin grinds in Guild Wars, then you were horribly misinformed prior to purchase. Guild Wars 1 was even worse, full sets of prestige armor and prestige weapons costing far more in time and resources than a legendary will. They're referred to as prestige for a reason, and if you don't like the grind, no one's stopping you from going for a more readily attainable set of skins. Need some help guys. Sooo I was thinking of start up a Warrior this weekend and was wondering if anyone could give me quick info on a craft I can level quickly (and semi cheap) with a new character to get it to maybe 20 from the start. I have probably 5 gold and some change and like 4 crafting boosters. Not looking to take a craft up to 400 right away. I just want to get a quick early jump on the leveling. Thanks in advance!
Crafting up to 20? That would be incredibly easy and cheap for any craft I imagine. Not sure what you'd gain out of getting to 20 though.
But you should be able to do it with just a stack of the most basic raw material and refining it. No boosters needed. I'd say pick whatever craft you think you could use. Asura.Silverware said: » Crafting up to 20? That would be incredibly easy and cheap for any craft I imagine. Not sure what you'd gain out of getting to 20 though. But you should be able to do it with just a stack of the most basic raw material and refining it. No boosters needed. I'd say pick whatever craft you think you could use. Sorry I shoulda been more specific. Craft for EXP to get my character to level 2o, not the craft. Basically after the opening events I should be level 2. I want to craft directly after that to go from 2-20, and then start working om Map/hearts/etc That would be foolish.
You'd have to take every craft to like 100ish or max 1-2. I took two to 100-150 and only got level 8.(with boosters) EXP Scales via leveling be it kills, resurrection or crafting. It's pointless to blow money crafting to speed level when it would be more beneficial to grind through the painful early levels then burn out the end levels. |
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