Victory Smite Build |
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Victory smite build
hmmm ill have to see if i can get the augmented if not ill just keep on cirque
I can't really say how rare it is, been spending my trophies on the BLU Skill +2, +6 str and having no luck at all. But the 25 isn't too hard to get, in all honesty.
I was wondering if any has done some testing with Rancor Collar for Vsmite over the Ire+1/ELe neck?
luckycharms1877 said: This is my current Victory Smite setup Anwig Salade aug is : STR+4 Weapon Skill Accuracy +15 Attack+3 Pet: Damage taken -10% Please give me your thoughts on my setup and if I should change anything I checked few days ago what was the best possible gear for pup, and you are not far away to get it. (gear calculated for a taru with the spreadsheet. The comparison of gear is based on the values of the best combo.) Inside abyssea you will have a better combo with pyrosoul + epona. Outside abyssea, 2 pyrosoul rings are a better option. For the body, inside abyssea : Juogi +1 > Alcide +1 > juogi > af 3 +2 > usukane > af 3 +1. Outside abyssea : af 3 +2 > af 3 +1 > Juogi +1 > Usukane > juogi > alcide +1 For the neck, when you are inside abyssea : Rancor collar > Ire +1 > Ire > Gorget > Faith When you are outside abyssea : rancor > Gorget > faith > ire +1 For the belt inside abyssea : beir +1 > beir > pipilaka > sentry > elemental > potent Ouside : Pipilaka Belt > sentry > elemental > potent > beir +1 > beir The best possible combo outside abyssea is : vere - N/A - animator +1/ deluxe animator - N/A MKE head (STR+4 WS Acc+15, WS damage +2%) - rancor - Brutal - Vulcan's Pearl body AF 3 +2 - hands AF 3 +2 - pyrosoul - pyrosoul Vellaunus' Mantle - Pipilaka - Usukane - feet af 3 +2 The best possible combo inside abyssea is : vere - N/A - animator +1/ deluxe animator - N/A MKE head (STR+4 WS Acc+15, WS damage +2%) - rancor - Brutal - Vulcan's Pearl Juogi +1 - hands AF 3 +2 - Epona - pyrosoul Vellaunus' Mantle - Beir +1 - Usukane - feet af 3 +2 Siren.Pockettaru said: I was wondering if any has done some testing with Rancor Collar for Vsmite over the Ire+1/ELe neck? Bismarck.Gael said: Ty! sorry I didn't see sorta blind i guess <,< >.>! lol
I got a question about my PUP smite build, more specifically the body, i have Kokugetsu Togi (STR +4, acc +4) augmented with DEX +6, attack +3, crit dmg +3%. My question is (since i saw someone in the page before this suggest it) AF body +2 is a good alternative, which is the best option i have? i dont have Usukane body for when/if attack is capped, i used to use Enkidus (lol) in that scenario. Which is the better choice, is what im getting at.
Okay... just finished 85 vere yesterday... for now these are my sets :x (don't laugh D:)
Inside: outside: for now there are no augments on the haidate (byakko's or shura, shura i plan on replacing with either usu or hachiryu if i can get the money). I know I need to finish +2 feet and get ire +1 for the inside set. For the outside set i know haidate need some augments, but other than that i'm not really sure what to do. Any info would be greatly appreciated (*'-')b edit: also wondering how to make spellcast do inside/outside sets... can't seem to get it working D: could make 2 different ones completely, but be nice to just have one~ Gimpness said: also wondering how to make spellcast do inside/outside sets... can't seem to get it working D: could make 2 different ones completely, but be nice to just have one~ this is mine, outside abyssea gets treated as inside if impetus is up <if Spell="Victory Smite"> <action type="castdelay" delay=".1" /> <if notbuffactive="visitant|impetus"> <if buffactive="Berserk|Minuet*|Chaos Roll|Attack Boost"> <action type="equip" when="Precast" set="VSzerkout" /> </if> <else> <action type="equip" when="Precast" set="VSout" /> </else> </if> <else> <if buffactive="Berserk|Minuet*|Chaos Roll|Attack Boost"> <action type="equip" when="Precast" set="VSzerkin" /> </if> <else> <action type="equip" when="Precast" set="VSin" /> </else> </else> <if mode="OR" Spell="Impetus" BuffActive="Impetus"> <equip when="precast"><body lock="true">Tantra Cyclas +2</body></equip> </if> </if> Bahamut.Caelestis said: I got a question about my PUP smite build, more specifically the body, i have Kokugetsu Togi (STR +4, acc +4) augmented with DEX +6, attack +3, crit dmg +3%. My question is (since i saw someone in the page before this suggest it) AF body +2 is a good alternative, which is the best option i have? i dont have Usukane body for when/if attack is capped, i used to use Enkidus (lol) in that scenario. Which is the better choice, is what im getting at. Gimpness said: Okay... just finished 85 vere yesterday... for now these are my sets :x (don't laugh D:) Inside: outside: for now there are no augments on the haidate (byakko's or shura, shura i plan on replacing with either usu or hachiryu if i can get the money). I know I need to finish +2 feet and get ire +1 for the inside set. For the outside set i know haidate need some augments, but other than that i'm not really sure what to do. Any info would be greatly appreciated (*'-')b edit: also wondering how to make spellcast do inside/outside sets... can't seem to get it working D: could make 2 different ones completely, but be nice to just have one~ Use blackbelt outside aswell, you dont need to use ele belt, if you are worried about accuracy, use Anguinus belt as if you are in need of accuracy, you might be uncapped in attack aswell. Can Use warwolf or the +6str/dex belt aswell for ddex. Use an attack earring most of the time over kemas outside of acc uses, Id only use a str earring if it was +3~4 and you were getting full wsc out of it. Rancor collar, Ire torque(if acc permits), and faith torque are all better than gorget outside most times. working on aesir for tp, obviously. but for now I've only got merman's... would 6 att still beat 2 str (maybe 3, i'll prolly go get a flame pearl)? And for neo-dynamis it looks like i'm missing a lot D: low tp returns and such, but just eyeballing. And for inside/outside i was using area="abyssea*" not buffactive="visitant",
thanks~ oh, and if impetus is up I should use a different set outside (more str less dex i assume? I'll post one in a sec. :x), inside it should really be the same up/down, right? edit: so as far as spellcast goes... would this work? edit 2: seems to be working <_< >_> and just posting what i'm now using with impetus up outside~ Impetus being up or down shouldnt have anything to do with whether you should have more dex or str. Dex affects the dex portion of your crits while impetus is a straight inc to crit %.
Which means youll never come close to capped crit rate outside without a perfect impetus(uncommon), rancor collar, victory smite being over 15% crit rate *and* ddex being capped. The thing with having a dex build for ws is you're basically looking for a needle in a hay stack without a light. With a ws with 60% str mod, if youre over in dex any sacrifices to str you made might have made your str/attack set better, if you fall under the sweet spot(+40~50dex) your str/attack set would have been better. Colibri were 117 dex for capping ddex, considering that they were the weaker type of exping mobs back in the day vs mamool and trolls, Id say youre looking at about +10-20maybe?(its about 13 level increase from back then) for current mobs like in dyna-xarc with NMs ranging probably around +30(roughly 150 total dex, I think some did small tests to also indicate this aswell if not needing more for things like voidwatch). well...
this would put me at 130 (83 base + 41 gear + 6 food) total dex with squid sushi... (was doing more with sushi than red curry in dyna the other night, on older content would probably use curry.) It's also not sacrificing too much str from my normal abyssea build, granted, i don't have 11 str shura or hachiryu. if i need around 150 would it even be worth using or just a str/att set :x @Hitoseijuro - fair enough, here is the rest of my smite build for my PUP:
I did 1 parse(about 200 swings) in a T3 einherjar on war and can say that 150 dex is enough to to cap on fodder mobs. A friend did testing on boss(only 1 boss, so small sample size) and said he capped at 160, but we didn't test lower values.
I have done minor testing(about 150swings or so) at 165 dex on the T1 mandy VWNM and was parsing a 9% critrate from dDex. unless the mandy has unusually high agi (doesn't seem to compared to others but it could) I wouldn't recomend max dex sets for nondex modded WSs on vwnms. Bahamut.Caelestis said: @Hitoseijuro - fair enough, here is the rest of my smite build for my PUP: Should finish up vere in next two weeks need 30 more fangs still and slowly working on emps for others at the same time with a smallish group.
At the moment I'm looking at... Inside: Outside: Edit: Brutal on the wrong ear :X Anwig Salade STR/AGI+4 WSACC/DMG+15% Shura have yet to get a worthwhile augment, been through 26 tatters so far, Hachi/Usukane probably better choices inside but regardless of augment the +ACC is nice enough for me. Also leaves some flexibility in other slots. In most situations the I probbaly see myself using the Inside set, old content etc. Haven't done any VWNM yet but we'll be starting to hit some of the new Dynamis content soon. Outside set I imagine will mostly be used on New Content Mobs/NMs One of my only concearns are the H.Mitts, are they still worth it outside with the -DEX/ACC? Honestly, not a ton of difference in the two sets other than a few pieces swapped out for accuracy. Though I'm still debating the swap from Aesir to Kemas since it would only be 2ACC. Edit: 4ACC* >< tired. +1 just for the brutal earring comment, lol.
Definitely keep heafoc though. Anything for spellcast for using a certian WS set for if your fighting a specific target? Like Dragua and other high def mobs.
Code xml <if SpellTargetName="Dragua|Yourmom|ChrisFarley|PriceLineNegotiator"> <action type="equip" when="precast|midcast" Set="HighDef" /> </if> Thank you ^^
Think with the Juogi over the Tantra you're losing too much STR.
how many times did it take you to get str on the shura +1... i have gone through over 100 tatters and not even seen 1 str on it
Wukong said: » Ifrit.Hitoseijuro said: » Lakshmi.Blacklion said: Caitsith.Karaek said: I think its Juogi+1 > Tantra+2 > Juogi > Tantra > Loki's Feel free to correct me if im mistaken (like ppl need an invitation lol) Im pretty sure its Tantra+2 with impetus up > Juogi+1/Juogi > everything else. Juogi+1/Juogi with impetus down > Tantra +2 > everything else. If anything, Tanta Body +2 will not "win by far" with Impetus down, I think. Though, assuming AoA/RR/GH it's stats are a bit devalued. But I'm not a numbers person, this is just info from others and the quotes are from page 2/3 that I thought might help. Bismarck.Olebisque said: » how many times did it take you to get str on the shura +1... i have gone through over 100 tatters and not even seen 1 str on it This may not be the best place to ask this; however, I believe STR is from the "Random Pool" augments for Shura Haidate, so it can be a long time before you see STR. It's probably the same likelihood as seeing a Haidate with MAB on it, in reality. Wukong said: » I generally pair impetus+berserk up just so I can keep track of timers better. So with that being said when impetus is down, so is berserk which leaves you with 685~ish attack when berserk is down on ws with RCB. Exp mobs in heros with atleast Dia II on, require roughly 756 attack to cap. As far as NMs go unless you have a cor with a drk or a roll of 4/11 with a drink, you wont be capping attack atleast with SS on, if you had A/O you could probably cap your attack on most scars and probably a few hero NMs(maybe with dia3.) with A/0+ drink + atleast a roll of 9 or higher. Yes its really that difficult to cap attack w/o berserk up even with buffs. Youre looking at NMs having a def of 550-600 and probably higher perhaps. That means even with dia 3 on 600 you need 1020att to cap and 2hrs need 1147~ish how often do you see yourself at 999 attack in your menu when zerk is down, youll know when to use Juogi+1 on NMs. |
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