Victory Smite Build |
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Victory smite build
That's an excellent reason to use an earring that will boost your critrate by one-third to one-fourth the amount a TP Bonus earring would.
Quetzalcoatl.Mnkk said: » Quetzalcoatl.Loneshadow said: » Quetzalcoatl.Mnkk said: » Bahamut.Dionikes said: » Ya, was just asking about these specific items. For back and neck would it be better to swap in nefarious and rancorous? Also, swap the feet for imp up and down? For belt, prosilio until wanion? The tp bonus is nice, but generally if you are capping attack you are in VW and should be using a vulcans pearl or light earring. But in the end we are talking about a 1% increase at best.
3.75-5% increase to crit is worse than a 1% crit strike earring? What the *** am I reading.
Edit: Oh it's Mnkk, I should have expected that. Quetzalcoatl.Mnkk said: » The tp bonus is nice, but generally if you are capping attack you are in VW and should be using a vulcans pearl or light earring. But in the end we are talking about a 1% increase at best. Quote: The tp bonus is better, but generally if you are capping attack you are in VW and should be using a worse earring. That way you do less damage. >_< O_O Quetzalcoatl.Loneshadow said: » Vulcan's @300tp atk capped, ghille+1 300tp atk low, Moonshade rest of the time I'd assume. This, though I only use a str earring myself @300 tp instead of Moonshade. Quetzalcoatl.Mnkk said: » The tp bonus is nice, but generally if you are capping attack you are in VW and should be using a vulcans pearl or light earring. But in the end we are talking about a 1% increase at best. To clarify the TP bonus effect on VS; Between 100-200 TP you gain an average 3.74% critrate with moonshade. However if you hit a rounding (115 tp for example) it would results in 6% critrate with moonshade (not counting the initial 10% critrate@100 TP). From 200-300 TP, scaling is higher, and gives an average 4.87% critrate with moonshade. Should you hit rounding (215 tp for example) it would results in 8% critrate with moonshade(!) (not counting the initial 25% critrate@200 TP). Although hitting these roundings isn't very likely to happen often, it does show the potential moonshade have over any other options in that slot under 300 TP. Ummmm.... I have a feeling you are confused with how with how TP effects crit rate. The +crit% from TP is static between 100>200, and 200>300.
+crit% from TP: Code 100%TP 200%TP 300%TP 10% 25% 45% For every 1TP between the 100 and 200TP anchor points you gain: [25%(200TP anchor)-10%(100TP anchor)]/100= .15% crit. You would use this formula to find crit: crit= floor[(TP-100)*.15%+10%] As an example 100TP gives 10% crit, 101TP gives floor(10.15)=10% crit.....106TP gives floor(10.9)=10% crit, 107TP gives floor(11.05)=11% crit. For every 1TP between 200 and 300TP you gain: [45%(300TP anchor)-25%(200TP anchor)]/100= .2% crit. You would use this formula to find crit: crit= floor[(TP-200)*.2%+25%] As an example 200TP gives 25% crit, 201TP gives floor(25.2)=25% crit.....104TP gives floor(25.8)=25% crit, 105TP gives floor(26)=26% crit. In regards to your numbers Quote: Between 100-200 TP you gain a static 3% critrate from moonshade. If you hit a rounding (115 tp for example) thats 6% critrate with moonshade. Between 200-300 TP scaling is higher which gives a static 4% critrate from moonshade. If you hit a rounding (215 tp for example) thats 8% critrate with moonshade(!). At 115TP(w/out Moonshade) you have crit= floor[(TP-100)*.15%+10%] crit= floor[(115-100)*.15%+10%] crit= floor(15*.15%+10%)= floor(2.25%+10%)= floor(12.25%) crit= 12% At 140TP(w/ Moonshade) you have crit= floor[(TP-100)*.15%+10%] crit= floor[(140-100)*.15%+10%] crit= floor(40*.15%+10%)= floor(6%+10%)= floor(16%) crit= 16% 16%-12%= 4%, so Moonshade adds 4% crit @ 115TP Doing the same for 215TP, but too lazy to show work you end up with Moonshade adding 5% crit. From 100TP to 175TP Moonshade adds 3%-4% with an average gain of 3.74% From 176TP to 275TP Moonshade adds 4%-5% with an average gain of 4.87% Moonshade adds 5% from 276TP-279TP, 4% from 280TP-284TP, 3% from 285TP-289TP, 2% from 290TP-294TP, 1% from 295TP-299TP, and adds 0% at 300TP(Obviously). From 100TP to 300TP Moonshade adds 0%-5% with an average gain of 4.18%(100-299 is 4.21%) Quetzalcoatl.Diasetsu said: » At 115TP(w/out Moonshade) you have crit= floor[(TP-100)*.15%+10%] crit= floor[(115-100)*.15%+10%] crit= floor(15*.15%+10%)= floor(2.25%+10%)= floor(12.25%) crit= 12% At 140TP(w/ Moonshade) you have crit= floor[(TP-100)*.15%+10%] crit= floor[(140-100)*.15%+10%] crit= floor(40*.15%+10%)= floor(6%+10%)= floor(16%) crit= 16% 16%-12%= 4%, so Moonshade adds 4% crit @ 115TP I just posted the short version. Because when you fire off WS with Moonshade at those TP amounts, that's the critrate you'll get (115+25=140). 115% tp = 12% 140% tp = 16% Odin.Zelphes said: » However if you hit a rounding (115 tp for example) you gain 6% critrate from moonshade. Which matches numbers I posted above - not counting 100 % TP since I was isolating the importance of what moonshade do at those TP amounts. Basically it's (from 0-100 TP) 2% critrate per 20 TP increments. 3% critrate (from 100-200 TP) per 20 TP increments. 4% critrate (from 200-300 TP) per 20 TP increments to put it short. From what I read, the game rounds down the crit value when TP scaling]=> 3.74% ~ 3% if you dont hit an exact value when you WS. So counting 25 TP bonus from Moonshade alone equals 3% critrate (100-200 TP) Odin.Zelphes said: » Between 100-200 TP you gain a static 3% critrate with moonshade. Your math explains this more indepth though. I realize my wording might been misleading, so I edit my post above. However the results remains the same. Quote: However if you hit a rounding (115 tp for example) you gain 6% critrate from moonshade. Which matches numbers I posted above - not counting 100 % TP since I found it irrelevant to mentioned it because you can't WS under 100 TP anyways. If you WS at 115TP you are not gaining 6% crit rate though from Moonshade, you are gaining 4%. Quote: Basically it's (from 0-100 TP) 2% critrate per 20 TP increments. Irrelevant, can't WS under 100TP 3% critrate (from 100-200 TP) per 20 TP increments. You gain .15% per 1 TP increment. What is this per 20TP increments all about? 4% critrate (from 200-300 TP) per 20 TP increments to put it short. .2% per 1 TP. Again, what is up with per 20TP? Quote: From what I read, the game rounds down the crit value when TP scaling]=> 3.74% ~ 3% if you dont hit an exact value when you WS. So counting 25 TP bonus from Moonshade alone equals 3% critrate (100-200 TP) Odin.Zelphes said: » Between 100-200 TP you gain a static 3% critrate with moonshade. It does floor crit, my 3.74% is the average of the 3%s and 4%s that Moonshade increases crit rate by from 100TP-175TP. Out of the 76 different possibilities you gain 3% 20 times, and you gain 4% 56 times. Because of flooring crit gain is not static at all. Quetzalcoatl.Diasetsu said: » If you WS at 115TP you are not gaining 6% crit rate though from Moonshade, you are gaining 4%. I realized my wording was misleading on that, so I edit that part with "gain". Quetzalcoatl.Diasetsu said: » 4% critrate (from 200-300 TP) per 20 TP increments to put it short. .2% per 1 TP. Again, what is up with per 20TP? Since @200 TP = 25% critrate, I was using increments of 4% per 20 TP which equals 20% critrate when scaled from 200 TP to 300 TP. It's the same as .2% per 1 TP. Just how I calculated it. Quetzalcoatl.Diasetsu said: » It does floor crit, my 3.74% is the average of the 3%s and 4%s that Moonshade increases crit rate by from 100TP-175TP. Out of the 76 different possibilities you gain 3% 20 times, and you gain 4% 56 times. Because of flooring crit gain is not static at all. I see, good to know. In the end our end-result comes out the same though. Your posts just made it seem like you thought TP mods were only calculated in 20TP increments. I just wanted to clarify that it is calculated at all TP points. I personally tested that myself and it increases linearly between anchors.
If you or anyone wants to see a full break down of Moonshade's bonus for crit WS, I have a spreadsheet here. https://docs.google.com/folder/d/0B84a3ZJq3CyZYlhCS3hZaHRjMkk/edit I'd like to account for multiple forms of TP Bonus in it(Atmacites and such), but I'm not skilled enough in excel. I don't know how to make it for example: starting TP of 155, use ((TP-100)*.15+10) if TB Bonus is between 0 and 45, use ((TP-200)*.2+25) if TP Bonus is greater than or equal to 46. If I figure it out I'll update it though. Assuming you keep column H to be your TP + TP Bonus (of whatever amount) cell, then
Code =IF($H1>=300,$B$4,IF($H1>=200,$B$3+INT((($B$4-$B$3)*($H1-200)))/100,$B$2+INT((($B$3-$B$2)*($H1-100)))/100)) I think is what you're looking for? Can paste that over your current J1 cell and copy down. Here's this so you know what it's doing:Now go make miracles plz. Ha, Thanks, I actually figured it out myself though, just hadn't uploaded it back to google drive. Been watching football will do it momentarily.
Edit: Alright uploaded new version, please let me know if something doesn't work with the selection tabs for the different TP Bonus equip. Will try to add a WS selector at some point, but for now people will just have to manually add in 100,200,300TP values. Bahamut.Dionikes said: » In regards to what Otomis posted, I have all of that except myrmex and belt. What is the best sub for those 2 pieces? Siren.Lamington said: » Ok so to follow up on these. For back and neck would it be better to swap in nefarious and rancorous? Also, swap the feet for imp up and down? For belt, prosilio until wanion? No idea how this got on the subject of earrings. I was more curious of my questions above :) Quote: No idea how this got on the subject of earrings. Atm i dont have a shot at neo nyzle or legion gears so my question is what should my vs build look like inside aby and outside i realize it might be already in this forum but after a day of reading all 32 pages i came away confused especially with all the off topic posts. Any help would be appreciated thank you for your time.
Hachiryu legs and Shura +1 head come to mind.
Bismarck.Ronalas said: » Atm i dont have a shot at neo nyzle or legion gears so my question is what should my vs build look like inside aby and outside i realize it might be already in this forum but after a day of reading all 32 pages i came away confused especially with all the off topic posts. Any help would be appreciated thank you for your time. I'm in about the same boat with you lol. This is what i put together, i hope it helps, and if anyone could give me pointers from here minus NNI/legion which i plan to start soon. Beir Belt is kinda enh. I think I'd prefer either Anguinus Belt or Warwolf Belt (works well for chakra too). Even Black Belt can be better than Beir (obviously these are dependent on dDex.
Some other options are: Pipilaka Belt Prosilio Belt Wanion Belt Might be missing something but I'm in a rush. The rest looks good to me. I can't remember if Potestas is better or not for VS than Thew. I think I've seen most people posting Thew. If attack is capped, obviously Tantra Tathlum. Attack uncapped though, I'm not sure. Peldin said: » Beir Belt is kinda enh. I think I'd prefer either Anguinus Belt or Warwolf Belt (works well for chakra too). Even Black Belt can be better than Beir (obviously these are dependent on dDex. Some other options are: Pipilaka Belt Prosilio Belt Wanion Belt Might be missing something but I'm in a rush. The rest looks good to me. I can't remember if Potestas is better or not for VS than Thew. I think I've seen most people posting Thew. If attack is capped, obviously Tantra Tathlum. Attack uncapped though, I'm not sure. Yeah just had beir on me, i was actually omw to AH now to pick up Prosilio Belt lol I can't tell if your set is capped or uncapped, since you have mixed gear for both, and I assume the haidate are augmented. These should at least get you through NNI easily.
For capped For uncapped If you don't have Toci's, Cyclas +2 is fine. Mustela on both if no Myrmex, Pipilaka if no Wanion, and Vulcan's if no Moonshade. The rest you should buy anyways, for even post NNI sets. working on toci's, myrmex, wanion, and moonshade so atleast im on the semi right path. 40 tatters so far an best on haidate is friggin STP+4 got 93 more to burn.
Myrmex Mittens can have a coke.
Oh also there is Anwig Salade with str/agi/ws dmg/ws acc augments. Guessing you're probably using yours for another job though. I wanna say there is another helm better than Aias but can't think of it off the top of my head.
I remember seeing a comment about Maat's Cap having a hidden critical hit rate +7%, with a link to some parse a while back... I never did follow the link to see if it was legit or not though. anyone know if that was legit or willing to parse themselves to check? If it is legit I may use Maat's Cap for smite set until I can get a good NNI static and Thaumas. Not sure...
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