The problem is that you can't guarantee anything. So you could still be paying to fail...
Imagine that the BEST weapons in FFXI were available only through voidwatch...
Tera Online |
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Tera Online
The problem is that you can't guarantee anything. So you could still be paying to fail...
Imagine that the BEST weapons in FFXI were available only through voidwatch... Okay, I'll make a comparison of gear acquisition in endgame here:
Frankly both games can be boring and tedious, but deep inside people like the grinding anyways or they wouldn't do it. Also in response to this and any further discussion about how "bad" TERA is: If you don't like TERA you don't have to play it, and you shouldn't try to stop others from trying something they might have enjoyed. Rhaokin said: » Okay, I'll make a comparison of gear acquisition in endgame here:
Frankly both games can be boring and tedious, but deep inside people like the grinding anyways or they wouldn't do it. Alright, you've covered three FFXI events, where are the rest? It's also not addressing a lot of the more fundamental problems, like the fact that you can continue to shore up your gear in XI long after you've gotten good TP/WS sets, where in Tera, you enchant a set of gear to max and you're pretty much done. The fact that you are judged solely on your iLVL (how much raw time or cash you've poured into the game) in Tera whereas a casual who knows what the *** in XI will outstrip a hardcore who does not. The fact that tera has about 12 square feet of actual zone. The fact that PVP in tera is so gear dependent that new players have to spend forever and a day geting raped, then effortlessly rape newcomers once they finally get their PVP gear with no semblance of an even match. The fact that every nearly every quest in tera is skippable text with the same objectives. The fact that it's pretty clear they are about to fully embrace the p2win direction. The fact that TERA struggles with massive job balance issues (patch may have fixed this, haven't checked up on it in a while. The fact that global chat is a neverending stream that confirms all the worst stereotypes of MMO players. Sorry, the games are not even remotely comparable. I do give tera credit for its excellent minute-to-minute gameplay, but it's a severely flawed package. There is a reason they are down to one PVP, one PVE, and one RP server. Rhaokin said: » Also in response to this and any further discussion about how "bad" TERA is: If you don't like TERA you don't have to play it, and you shouldn't try to stop others from trying something they might have enjoyed. I'm not stopping anyone from playing it. It's soon to be free, so anyone can try it out without a problem. Saying I shouldn't give my honest impression of the game is just silly, why don't you go scream at every videogame reviewer who has given a game a bad review. IF U DONT LIEK IT THEN DONT PLAY is a horribly inadequate response to a laundry list of legitimate criticisms. Carbuncle.Anesthesia said: » IF U DONT LIEK IT THEN DONT PLAY I missed the part where I said that. Also, clearly FFXI isn't keeping you very occupied. (with its loads of content) Especially for someone who can just get up and 3-man ADL whenever they please. Rhaokin said: » If you don't like TERA you don't have to play it Quote: If you don't like TERA you don't have to play it Quote: IF U DONT LIEK IT THEN DONT PLAY Rhaokin said: » Quote: If you don't like TERA you don't have to play it Quote: IF U DONT LIEK IT THEN DONT PLAY I think it was a fair paraphrase, considering you brought out the oldest, most cliched/overused argument in the book. Rhaokin said: » Also in response to this and any further discussion about how "bad" TERA is: If you don't like TERA you don't have to play it, and you shouldn't try to stop others from trying something they might have enjoyed. My goal is not to dissuade people from playing Tera, but to provide a different perspective than everyone in this thread who played the free trial and highly recommended it. When I started playing Tera I loved it, and I still think the combat and aesthetics are fantastic. However, when you hit 60, the content gets extremely repetitive and progress in gear acquisition becomes unquantifiable. (i.e. it may take 3 months to solo farm a relic weapon vs. who knows how long to get your masterworked +12 weapon) Rhaokin said: » Carbuncle.Anesthesia said: » IF U DONT LIEK IT THEN DONT PLAY I missed the part where I said that. Also, clearly FFXI isn't keeping you very occupied. (with its loads of content) Especially for someone who can just get up and 3-man ADL whenever they please. Not playing 24/7 = not keeping me very occupied. I see. That's an incredibly silly thing to say, considering you're posting here as well. Quote: The fact that TERA struggles with massive job balance issues (patch may have fixed this, haven't checked up on it in a while. At least every job in the game is still "viable" in one way or another... Rhaokin said: » Quote: The fact that TERA struggles with massive job balance issues (patch may have fixed this, haven't checked up on it in a while. At least every job in the game is still "viable" in one way or another... When I left, Zerk was not viable. Again, they may have fixed this. Every job in FFXI, is, at the least, able to be successful in a large range of content. This is further mitigated by the fact that a character in FFXI can change jobs, where in Tera, if you level a sub-par job, the entire character is essentially useless. This means you can gear your DRG with your SCH in XI, where if you're a Zerk in Tera that the lancer kicks, you're ***. In any case, the fact that you are fixating on single issues, or complaining about certain turns of phrase instead of telling me that the mass of problems I encountered have been fixed speaks volumes about the current state of the game. Quote: The fact that tera has about 12 square feet of actual zone. Quote: The fact that every nearly every quest in tera is skippable text with the same objectives. Quote: The fact that it's pretty clear they are about to fully embrace the p2win direction. Quote: The fact that global chat is a neverending stream that confirms all the worst stereotypes of MMO players. Quote: Every job in FFXI, is, at the least, able to be successful in a large range of content. I don't remember the last time I was allowed to bring RDM (on paper, the most versatile job) to anything except vanilla Nyzul. Rhaokin said: » Aren't 20% of FFXI zones reskinned/recycled versions of other maps? Not to mention zones are generally bigger in TERA, despite there being lesszones overall. (10-month old game vs an 10.5-year old game) Those remaining 80% are still many, many times larger than Tera's total area. No. Absolutely not. A zone in Tera is much, much smaller than a zone in FFXI. A zone in tera is a set of paths with a little bit of explorable area to each side of the path. They stretch the paths over a large area to give the illusion of size, but in actual square feet of explorable area, Tera zones offer much, much less. The 10-year-old vs. 10-month-old issue is a Red Herring. The two games are competing in the same marketplace. Age is not a mitigating factor. I won't play an inferior game, the reasons/excuses for it being inferior are irrelevant. Rhaokin said: » Quote: The fact that every nearly every quest in tera is skippable text with the same objectives. You are confusing budget with quality. The Harry Potter books didn't offer much in the way of cut-scenes, but did flesh out interesting characters you cared about. Same principle with FFXI, they put emphasis and effort into storylines, and as a result, the average player can remember the names of the characters in the FFXI saga, whereas I didn't care at all about what was happening in tera as it was all an excuse to kill 8 pirates or whatever. Rhaokin said: » Quote: The fact that it's pretty clear they are about to fully embrace the p2win direction. Lol. Even cosmetic stuff costs more than that right now. That myth will be busted when you see how desperate a company with a three-server game really is. Rhaokin said: » Quote: The fact that global chat is a neverending stream that confirms all the worst stereotypes of MMO players. Current shouts on carby (at least for me): http://www.ffxiah.com/shouts No, I see people shouting for parties and buying/selling stuff, not an unceasing stream of bad trollling/homophobic slurs. The bulk of FFXIAH are decent, reasonably intelligent people with a sense of humor. I don't think they are a stream of MMO stereotypes, no. Rhaokin said: » Quote: Every job in FFXI, is, at the least, able to be successful in a large range of content. I don't remember the last time I was allowed to bring RDM to anything except vanilla Nyzul. That's your group of freinds, not the game. A. Our RDM does just fine in neo-nyzul/sea/sky/ein/meebles/aby as both melee and casting RDM, as none of those events are strict enough to force absolute efficiency B. Even terrible players can do most of the above events on rdm, as they are casual enough to allow room for just about anything. Sorry you had mean friends? Strange, despite all your "valid points" and the fact I've played FFXI for 2-3 years and progressed a lot further, Tera still entertains me while FFXI does not.
With the complete breakdown of every recent MMORPG, is it possible to pull off a successful game anymore? FF14 collapsed (albeit it was rushed at first), SWTOR was supposed to be the next big thing, only to fail miserably and go F2P. TERA looked amazing and is a good game but ultimately has failed too if it's going F2P. GW2 needs the test of time to determine its fate.
Bring on Elder Scrolls online, but unfortunately history doesn't favour its chances. Rhaokin said: » Strange, despite all your "valid points" and the fact I've played FFXI for 2-3 years and progressed a lot further, Tera still entertains me while FFXI does not. Carbuncle.Anesthesia said: » If you want to say you just prefer tera for your own deep personal reasons, great As I said much earlier, that's fine and dandy. I don't take issue with personal taste. Tera's current three-server playerbase suggests you are in the minority. So i'm going to pick this up (as in play the unlimited trial until the F2P lol) who all still plays and what server? I'd like to get on with people that I can at least talk to lol.
Being "in the (statistical) minority" has its own benefits too.
Leviathan.Catnipthief said: » So i'm going to pick this up (as in play the unlimited trial until the F2P lol) who all still plays and what server? I'd like to get on with people that I can at least talk to lol. I play on Celestial Hills. Ramuh.Sagittario said: » With the complete breakdown of every recent MMORPG, is it possible to pull of anymore? FF14 collapsed (albeit it was rushed at first), SWTOR was supposed to be the next big thing, only to fail miserably and go F2P. TERA looked amazing and is a good game but ultimately has failed too if it's going F2P. GW2 needs the test of time to determine its fate. Bring on Elder Scrolls online, but unfortunately history doesn't favour its chances. It's an interesting question. I'd contend that the greatest problem lies in the fact that current-gen games are incredibly expensive to develop. The nature of current gen graphics means you are looking at an exponential curve. E.g. 256->512->1024 polygons per character model. Each time you make an object look twice as good, doubling the polygons requires more and more brute labour. This means small developers like Bluehole/En Masse are going to be unable to afford major revamps/expansions for games like TERA unless the population magically increases tenfold, because they have to spend millions maintaining current-gen graphics, whereas wow/ffxi expansions can be developed with $5, a monkey, and a pop-gun. The one reason elder scrolls might succeed where others have failed is that they have football stadiums full of cash to hurl at ESO if they deem it worth the investment. Rhaokin said: » Being "in the (statistical) minority" has its own benefits too. Like the collapse of your game when the anemic population can't support the costs of hosting/developing a current-gen game? Debating on the internet is never about learning anything. It's always about winning and boosting your own ego, evidenced by the sour and spiteful attitude of some of the participants.
Rhaokin said: » Debating on the internet is never about learning anything. It's always about winning and boosting your own ego. I enjoy making arguments and supporting them logically. I think it's a fun thought exercise, I certainly won't deny that. I'm not really trying to win though. I'll welcome an argument that makes me rethink my position. I believe that, regarding TERA, I came to the table pretty tenative, heavily qualifying my statements by mentioning that I haven't played it in a while, honestly hoping it had improved, since the base gameplay was actually very good, and I think it's a shame to see it go to waste. I bought Tera with very high hopes, and was disappointed. I wanted to like it. I'd honestly rather be wrong and be able to go back to a cool game than right and have tera still be largely unenjoyable. That said, you've for the most part been defensive instead of showing me that the impressions I formed a while ago are no longer true. I really take no pleasure in the game still being subpar. I'm still out like $90 :p Name calling is definitely supportive of any
Carbuncle.Anesthesia said: » Ramuh.Sagittario said: » With the complete breakdown of every recent MMORPG, is it possible to pull of anymore? FF14 collapsed (albeit it was rushed at first), SWTOR was supposed to be the next big thing, only to fail miserably and go F2P. TERA looked amazing and is a good game but ultimately has failed too if it's going F2P. GW2 needs the test of time to determine its fate. Bring on Elder Scrolls online, but unfortunately history doesn't favour its chances. It's an interesting question. I'd contend that the greatest problem lies in the fact that current-gen games are incredibly expensive to develop. The nature of current gen graphics means you are looking at an exponential curve. E.g. 256->512->1024 polygons per character model. Each time you make an object look twice as good, doubling the polygons requires more and more brute labour. This means small developers like Bluehole/En Masse are going to be unable to afford major revamps/expansions for games like TERA unless the population magically increases tenfold, because they have to spend millions maintaining current-gen graphics, whereas wow/ffxi expansions can be developed with $5, a monkey, and a pop-gun. The one reason elder scrolls might succeed where others have failed is that they have football stadiums full of cash to hurl at ESO if they deem it worth the investment. I can't understand how Lucasarts put 5x the budget into SWTOR than Blizzard put into WoW and have it fail so badly. Ramuh.Sagittario said: » Carbuncle.Anesthesia said: » Ramuh.Sagittario said: » With the complete breakdown of every recent MMORPG, is it possible to pull of anymore? FF14 collapsed (albeit it was rushed at first), SWTOR was supposed to be the next big thing, only to fail miserably and go F2P. TERA looked amazing and is a good game but ultimately has failed too if it's going F2P. GW2 needs the test of time to determine its fate. Bring on Elder Scrolls online, but unfortunately history doesn't favour its chances. It's an interesting question. I'd contend that the greatest problem lies in the fact that current-gen games are incredibly expensive to develop. The nature of current gen graphics means you are looking at an exponential curve. E.g. 256->512->1024 polygons per character model. Each time you make an object look twice as good, doubling the polygons requires more and more brute labour. This means small developers like Bluehole/En Masse are going to be unable to afford major revamps/expansions for games like TERA unless the population magically increases tenfold, because they have to spend millions maintaining current-gen graphics, whereas wow/ffxi expansions can be developed with $5, a monkey, and a pop-gun. The one reason elder scrolls might succeed where others have failed is that they have football stadiums full of cash to hurl at ESO if they deem it worth the investment. I can't understand how Lucasarts put 5x the budget into SWTOR than Blizzard put into WoW and have it fail so badly. Yeah, I'm honestly baffled there :( I tried SWTOR too, and was similarly dissapointed. I actually had really high hopes at the release of those games that they would be the games to move MMO's foward a generation. Rhaokin said: » Name calling is definitely supportive of any I skimmed over this thread, and I honestly don't see where I called you any names :/ I could be missing it, but I'm not seeing it... Carbuncle.Anesthesia said: » I skimmed over this thread, and I honestly don't see where I called you any names :/ I could be missing it, but I'm not seeing it... Carbuncle.Anesthesia said: » the anemic population Can me interpreted as one wishes. Also "your game" making it seem like you're talking down to me as if it's my personal problem. Rhaokin said: » Carbuncle.Anesthesia said: » I skimmed over this thread, and I honestly don't see where I called you any names :/ I could be missing it, but I'm not seeing it... Carbuncle.Anesthesia said: » the anemic population Can me interpreted as one wishes. Also "your game" making it seem like you're talking down to me as if it's my personal problem. Tera online has an anemic population relative to the cost of development. That's a statement of fact, and it has absolutely nothing to do with you personally. Your game as in that's the game you play. If you like TERA, I can't see how that would be offensive. I cannot imagine being upset if someone called FFXI my game, it's essentially true. I feel like you are reaching really, really hard for a reason to be offended. Just as you're reaching quite far to try and prove FFXI is a superior game, which would not need justification if it was true.
Rhaokin said: » Just as you're reaching quite far to try and prove FFXI is a superior game, which would not need justification if it was true. You can call it reaching, but I've addressed every point you brought up civilly and with supporting ideas, whereas you have invariably resorted to "comebacks" that don't address anything like: Rhaokin said: » I'm going to assemble a legion of people who'll suck my *** for 4 straight days and give me marrows! Rhaokin said: » Also you need an active sub. Rhaokin said: » Well IRL theme parks are more fun than sandboxes. Rhaokin said: » Name calling is definitely supportive of any Rhaokin said: » Debating on the internet is never about learning anything. It's always about winning and boosting your own ego, evidenced by the sour and spiteful attitude of some of the participants. I'm not sure what you mean about a game not needing justification if it is superior. Of course it's a matter of personal taste to some extent, though I suppose you could compare the population of 10 year old FFXI to 10 month old Tera? |
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