All jobs have pros and cons CPT Obvious away!
Personally I would of chosen the word adequate not proficient.
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[Dev] We Reject Your Ideas and Substitute Our Own
All jobs have pros and cons CPT Obvious away!
Personally I would of chosen the word adequate not proficient. BLU is the epitome of "Hybrid", it can perform nearly all roles decent to good but not the absolute best. It's value is that it brings a plethora of utility to a group. People seriously undervalue the usefulness of SL / Delta Thrust or WoP. Not to mention once per 10m the BLU can do give everyone either an offensive buff (T.Roar) or a defensive buff (Cocoon / Tusk / H.Shell / S.Coat / Utsusemi:WTF). They don't last long yet if timed properly they can greatly assist in a boss battle. It has light and dark based aoe sleeps along with aoe defense down / 18hp/tick poison and various other abilities.
While it's not the absolute best at any particular role, yet it brings so much to the group that it's almost always worth having around. 22/tic poison, strongest non-helix/kaustra DoT in the game alongside Cold Wave and Gates of Hades, which both share the same DoT formula.
Valefor.Prothescar said: » Wouldn't really say that BLU's survivability is very limited compared to RDM's considering changes to game mechanics, new spells, etc.; Sudden Lunge, Delta Thrust, Cocoon, Occultation, Actinic Burst, a potent and MP efficient heal... not very much that RDM gets over us aside from a stronger Phalanx, Stoneskin, and Protect at the cost of not having some of the stronger defensive spells that BLU has at its disposal. Smaller MP pool, less Refresh, higher cost/lower duration buffs. A lot of that is offset with quicker killspeed, more powerful buffs, workable eva/parry skill, native dual wield, etc. Often, sacrificing offense for defense is counterproductive. If ultimate survival is the key, I'll still put my money on RDM for the long haul, though the situations where its advantage is relevant are VERY limitted or arbitrary. I'll agree to disagree then. BLU is one of the sturdiest jobs in the game, long term or not, and I don't believe that RDM has a major advantage over it in that regard with all factors considered.
in rdm's favor you have stronger mp regeneration abilities which ties into more efficient nuking ability than blu
rdm and blus mp pools are nearly identical however jassik Gimp said: » in rdm's favor you have stronger mp regeneration abilities which ties into more efficient nuking ability than blu rdm and blus mp pools are nearly identical however jassik Valefor.Prothescar said: » I'll agree to disagree then. BLU is one of the sturdiest jobs in the game, long term or not, and I don't believe that RDM has a major advantage over it in that regard with all factors considered. Odin.Jassik said: » the situations where its advantage is relevant are VERY limitted or arbitrary. I believe we're all saying the same thing. ^^ In the entirety of FF, A > B is generally by incredibly small margins. Odin.Jassik said: » Valefor.Prothescar said: » Wouldn't really say that BLU's survivability is very limited compared to RDM's considering changes to game mechanics, new spells, etc.; Sudden Lunge, Delta Thrust, Cocoon, Occultation, Actinic Burst, a potent and MP efficient heal... not very much that RDM gets over us aside from a stronger Phalanx, Stoneskin, and Protect at the cost of not having some of the stronger defensive spells that BLU has at its disposal. Smaller MP pool, less Refresh, higher cost/lower duration buffs. A lot of that is offset with quicker killspeed, more powerful buffs, workable eva/parry skill, native dual wield, etc. Often, sacrificing offense for defense is counterproductive. If ultimate survival is the key, I'll still put my money on RDM for the long haul, though the situations where its advantage is relevant are VERY limitted or arbitrary. Define "long term"? If your talking one hour or more long solos, then yeah I'll give it to RDM due to it's MP endurance and ability to be more effective at a distance if recovery is needed. Just remember those super solo's are what landed RDM in the situation it's in. SE noticed Avesta and the rest, did a O.O?!!! and have since refused to do anything nice for RDM out of fear of it breaking the game. Even if game mechanics have since made that fear completely unfounded. Lakshmi.Saevel said: » Define "long term"? If your talking one hour or more long solos, then yeah I'll give it to RDM due to it's MP endurance and ability to be more effective at a distance if recovery is needed. Just remember those super solo's are what landed RDM in the situation it's in. SE noticed Avesta and the rest, did a O.O?!!! and have since refused to do anything nice for RDM out of fear of it breaking the game. Even if game mechanics have since made that fear completely unfounded. Is there a reason to get on RDM besides those kind of fights? Odin.Jassik said: » Lakshmi.Saevel said: » Define "long term"? If your talking one hour or more long solos, then yeah I'll give it to RDM due to it's MP endurance and ability to be more effective at a distance if recovery is needed. Just remember those super solo's are what landed RDM in the situation it's in. SE noticed Avesta and the rest, did a O.O?!!! and have since refused to do anything nice for RDM out of fear of it breaking the game. Even if game mechanics have since made that fear completely unfounded. Is there a reason to get on RDM besides those kind of fights? Right now? Not really, unless I'm getting an itch to go kill stuff on my RDM. I probably have one of the best CDC RDM sets you can make along with having a 500 enhancing set since long before SCH became all the rage. Yet I rarely ever find myself in a situation where going BLU wouldn't be a better option. I mean look at the gear from the update. RDM is on a kinda sh!tty "every mage" set that doesn't off much. BLU is on both that set and the light melee set. That mentality from SE kinda makes RDM horribly redundant in the game (refusing to give it access to better melee gear). Mages are chosen for their specialty and RDM has none. Valefor.Sehachan said: » If you enjoy camping buy a tent and go in the woods. I own a tent... and that is probably why your a lot further in the game then I am. lol @ your attempt to be insulting. Lol @ you thinking I was insulting.
lol...
what's the difference? Camping NM's or camping Forums? Lakshmi.Saevel said: » Odin.Jassik said: » Lakshmi.Saevel said: » Define "long term"? If your talking one hour or more long solos, then yeah I'll give it to RDM due to it's MP endurance and ability to be more effective at a distance if recovery is needed. Just remember those super solo's are what landed RDM in the situation it's in. SE noticed Avesta and the rest, did a O.O?!!! and have since refused to do anything nice for RDM out of fear of it breaking the game. Even if game mechanics have since made that fear completely unfounded. Is there a reason to get on RDM besides those kind of fights? Right now? Not really, unless I'm getting an itch to go kill stuff on my RDM. I probably have one of the best CDC RDM sets you can make along with having a 500 enhancing set since long before SCH became all the rage. Yet I rarely ever find myself in a situation where going BLU wouldn't be a better option. I mean look at the gear from the update. RDM is on a kinda sh!tty "every mage" set that doesn't off much. BLU is on both that set and the light melee set. That mentality from SE kinda makes RDM horribly redundant in the game (refusing to give it access to better melee gear). Mages are chosen for their specialty and RDM has none. I second this; leveling BLU was the final nail in the coffin for my RDM. I haven't been on my RDM in probably a year and a half. :/ I have no idea on what would "fix" RDM and with plenty of other job choices these days, I'm plenty happy remembering the days of having the best +MND enfeebling build possible. I hate people that pick fights for no reason. And the analogy is stupid.
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