Still working on all the gear sets and descriptions. After that I'll try to start a spellcast section for the guide.
Another cool thing would be a section that focuses more on tactics. Perhaps this is part of what you're working on now but I'll throw some stuff out in case it helps.
- Blood Rage rotations. Not much to say here but people may never come across this unless they join a Legion shell.
- When using Warcry (with AF2+2 head) may be more beneficial to the party than Blood Rage (ie, if the majority of members in your party benefit more from TP bonus, crit-evasive mobs, etc?)
- How to properly line up mobs for Fell Cleave (a surprising number of people fail at this)
- Also regarding FC, when cleaving for XP, maximal damage may be detrimental to xp/hr if you kill too many mobs at once, so stacking multihit stuff can be better if you're optimizing for maximum exp/hr rather than maximum FC damage.
- DPS considerations regarding JA delay-- when does it help, when does it hurt? Meditate and Warrior's Charge are two where this comes up, as well as the VW-specific topic of Dusty Wings, the efficacy of which varies depending on buffs and current AM level.
- Realistic use cases for Tomahawk and more verbosity about its specific effect (this is something I think a lot of people confuse).
- Cases for other subjobs? Maybe this is ballista-specific but at least explaining why our subjob is always presumed to be SAM would be valuable.
That's enough rambling for now :p