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Killer Instinct is a day-one digital-only release on Xbox One, and features — get this — one character. Jago is free to play on launch day. Everyone else — unspecified returning characters as well as original fighters — will cost money. Price is to-be-determined (of course).
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Is this the start of a new trend? With Xbox Live Arcade vanishing into the greater Games Marketplace, perhaps free-to-play is the new trial version, and you'll nickel and dime your way to a more complete version. Hopefully trials of some sort will still mandated so players can try out everything as it hits Xbox Live.
Just in case anyone was excited about an old franchise returning from the dead, Microsoft has already killed my interest in playing this game again.
Imagine if Microsoft did this with a new Banjo Kazooie game-- First five levels free once the game is purchased on XBL Arcade, but the final 10 areas will cost $5 a piece.