Rhongomiant Application

Language: JP EN DE FR
New Items
2019-12-13
users online
Forum » FFXI » Jobs » Dragoon » Rhongomiant Application
Rhongomiant Application
First Page 2 3 4 5 6
 Ramuh.Austar
Offline
Server: Ramuh
Game: FFXI
user: Austar
Posts: 9378
By Ramuh.Austar 2017-09-24 11:49:01
Link | Quote | Reply
 
adding a bunch of gear, any specific foods people use? or mob stats to add
 Leviathan.Katriina
Offline
Server: Leviathan
Game: FFXI
user: kate99
Posts: 812
By Leviathan.Katriina 2017-09-24 12:50:20
Link | Quote | Reply
 
Sublime Shushi +1 or NQ
Might add HELMs in Reis or WoC?
Edit: Link isn't working~
 Ramuh.Austar
Offline
Server: Ramuh
Game: FFXI
user: Austar
Posts: 9378
By Ramuh.Austar 2017-09-24 12:58:45
Link | Quote | Reply
 
If you give me an idea of their stats, sure

and link isn't working because I am uploading newer files in a bit, no point in getting the older version
 Leviathan.Katriina
Offline
Server: Leviathan
Game: FFXI
user: kate99
Posts: 812
By Leviathan.Katriina 2017-09-24 13:09:22
Link | Quote | Reply
 
For WoC:

Level: 150
Defense:1950
Evasion:1720
Agi:400
Vit:400
Int:400
Mnd:400
CritDef:8%
CritRate:0%

For Koryu:

Level: 150
Type: Dragon
Defense:2100
Evasion:1586
Agi:390
Vit:420
Int:400
Mnd:400
CritDef:14%
CritRate:0%

For Sublime Sushi +1 :

HP+45
MP+25
STR+7
DEX+8
MND-4
CHR+7
Acc.+11% (max: 105)
Ranged Acc.+11% (max: 105)
"Resist Sleep"+2
60Minutes
 Ramuh.Austar
Offline
Server: Ramuh
Game: FFXI
user: Austar
Posts: 9378
By Ramuh.Austar 2017-09-24 13:40:35
Link | Quote | Reply
 
https://drive.google.com/open?id=0B7LcJujrpsg-eWlyWVd1aW5ReEE

should work now. the to do list txt has a list of things I need to add or improve

don't change the weapons in stardiver or cam sets
 Leviathan.Andret
Offline
Server: Leviathan
Game: FFXI
user: Andret
Posts: 580
By Leviathan.Andret 2017-09-24 16:06:12
Link | Quote | Reply
 
Hmmm... Does this simulation take into account self skill chain? I know that skill chain can be responsible for over 50% of total damage while soloing.
 Ramuh.Austar
Offline
Server: Ramuh
Game: FFXI
user: Austar
Posts: 9378
By Ramuh.Austar 2017-09-24 17:51:00
Link | Quote | Reply
 
no not yet. that gets a lot more complicated especially when you involve things besides just stardiver to stardiver
 Leviathan.Andret
Offline
Server: Leviathan
Game: FFXI
user: Andret
Posts: 580
By Leviathan.Andret 2017-09-24 19:13:34
Link | Quote | Reply
 
Yeah but that's what I noticed when soloing as War. AG Rag Resolution is more powerful than other WS in my arsenal but the combination of Ukko/Upheaval really out class it. The game is shifting towards a more Skillchain heavy approach than just raw white+WS damage.

Realistically, how would you approach a multi-step chain? You would actually save the JAs to perform a 3-4 step chain.
 Leviathan.Sidra
Offline
Server: Leviathan
Game: FFXI
user: Sidra
Posts: 334
By Leviathan.Sidra 2017-09-24 19:22:24
Link | Quote | Reply
 
You can use Jumps or Spirit Linked TP Banks, but it's not necessary. A Dragoon, and I assume any DD, haste capped, can chain endlessly.

And I don't think the fact skillchains do more damage is news...everyone knows this. WS spam is for groups where there are too many DD and holding to chain is a major waste, or just don't wanna mess with it and the content is easy enough it doesn't require it.
 Ramuh.Austar
Offline
Server: Ramuh
Game: FFXI
user: Austar
Posts: 9378
By Ramuh.Austar 2017-09-24 19:29:50
Link | Quote | Reply
 
Leviathan.Andret said: »
Yeah but that's what I noticed when soloing as War. AG Rag Resolution is more powerful than other WS in my arsenal but the combination of Ukko/Upheaval really out class it. The game is shifting towards a more Skillchain heavy approach than just raw white+WS damage.

Realistically, how would you approach a multi-step chain? You would actually save the JAs to perform a 3-4 step chain.
I'd make functions for all the weapon skills that sets a variable to make next ws used be the next one in the chain as long as the window to skillchain is still open. the only issue there would be when the chain ends, like camm > drakes > camm to make light it'd try to do drakes again instead of starting over. so trying to think of a way to avoid that.

it would be do-able, I think

and at capped delay reduction, jumps don't increase your tp gain speed that much, you can skillchain without them most likely.
necroskull Necro Bump Detected! [50 days between previous and next post]
 Quetzalcoatl.Senaki
Offline
Server: Quetzalcoatl
Game: FFXI
user: Senaki
Posts: 409
By Quetzalcoatl.Senaki 2017-11-13 11:12:54
Link | Quote | Reply
 
Leviathan.Sidra said: »
You can use Jumps or Spirit Linked TP Banks, but it's not necessary. A Dragoon, and I assume any DD, haste capped, can chain endlessly.

And I don't think the fact skillchains do more damage is news...everyone knows this. WS spam is for groups where there are too many DD and holding to chain is a major waste, or just don't wanna mess with it and the content is easy enough it doesn't require it.

Yeah, this is what I'm thinking as well. Groups with numerous melee, such as pretty much any social LS group, Empy is probably superior to Aeonic. But low-man, Aeonic probably rules over all others.
Log in to post.