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FFXI HD Mods
Server: Asura
Game: FFXI
Posts: 131
By Asura.Blitzjr 2018-04-09 21:38:29
These are amazing! Bringing new life to game for me. Can’t wait for what you make next!
Server: Sylph
Game: FFXI
Posts: 140
By Sylph.Wasenshi 2018-04-10 13:07:23
Okay time to change the files over
By kireek 2018-04-10 15:56:35
Carbuncle.Chevalierkraken said: »here is a screen of my next mod about character creation texture ported to ingame model
Female Taru face 1

It's cool to see the character creator faces ported over to the in-game models, the shading and skin tone makes them look a bit "doll like" but I'm sure there are some that like that look.
By kireek 2018-04-10 15:57:04
Do you mind me rehosting your dats into a large zip of all current HD dats Wasenshi & Bangerang?
Server: Sylph
Game: FFXI
Posts: 140
By Sylph.Wasenshi 2018-04-10 16:05:02
Do you mind me rehosting your dats into a large zip of all current HD dats Wasenshi & Bangerang?
Fine by me
Server: Sylph
Game: FFXI
Posts: 140
By Sylph.Wasenshi 2018-04-10 17:53:47
Epeolatry not sure how long until next reskin I really need to actually play get some Ambuscade done and maybe make some gil lol
By Staleyx 2018-04-10 18:09:42
/squirts
Server: Asura
Game: FFXI
Posts: 10
By Asura.Bangerang 2018-04-11 00:59:52
Do you mind me rehosting your dats into a large zip of all current HD dats Wasenshi & Bangerang?
Sounds great
[+]
Server: Carbuncle
Game: FFXI
Posts: 59
By Carbuncle.Chevalierkraken 2018-04-11 12:47:20
It's cool to see the character creator faces ported over to the in-game models, the shading and skin tone makes them look a bit "doll like" but I'm sure there are some that like that look.
Actually, they seems a little bit doll, because the texture style and shading is much more realistic than the original.
The low model quality of the ingame model and even more their lack of animation cumulated to thiese relalistic texture give a little uncanny valley sensation.
I think it will be even more visible if I could have ported the face model into the game, in noesis without animation they are really really doll like face.
But actually, I am ok with this doll like style, it's present in many korean MMO and some JRPG(star ocean and Xenosaga series) or much more in many fighting game from mid 2000(bloddy roar primal Fury and 4, King of fighter maximum impact, Soulcalibur 2, Dead or alive 2 to 4) and I like it because even if they lack of animation the face are really really more beautiful than vanilla face.
But I am still not totally pleased with my work, I am nearly newbie with photoshop and If I think face can't be more upgraded without editing the model(I have made many many editing to put the shadow in these texture to place them at the same place than vanilla texture), I think it's possible to upgrade the hair for the taru and the hume, but it's beyond my abilities.
Actually, I said in the readme of my mod than I will be very pleased if someone want to upgraded my work by reworking some texture or editing the face model in VRS to make them more beautiful or more "alive".
actually I am not sur to rework every face in the game because there is already some excellent face replacer even if not HD.
I just want my name to be in the credits if my work is used as base
Server: Carbuncle
Game: FFXI
Posts: 59
By Carbuncle.Chevalierkraken 2018-04-11 22:34:05
If some people are interested of face replacer to make the game more beautiful, I made for you a guide for updated faces to make FFXI characters more beautiful without hours of research (it took me 4 days to found and every good face replacers)
Donc forget than most of standard NPC use Playable character asset, so changing the face of the characteer will act too as an NPC Overhaul
Hume female:
Face 1:
HF Face 1 modified by Mira Kitty
face 2:
Face 2 Smokey eyes
or
Nattle HQ face 2 by Nattle and Fée
face 3:
HQ face 3 mod by petite Fée
Face 4
mofified face 4 by Chilulu
Face 6:
Petite Fée F6, Kami fix
or
Kami altered Face 6
Actually after face 1 I am going to do Face 5, 7 and 8 followed by F6(I am not totally fan of the 2 replacer) then I'll make F2 using F2 smockey eyes as base and F4 using F4 by Chilulu as base. F3 will be the last as F3 by Fee is already very good and already HD
Hume male:
there is very few hume male replacer, Kamla is the only one who made some of it
This pack contain some original face and replacer for face 1 and 2 but I am not fond of them because the faces are very feminine
face 4
F4 HQ by Krisan Thyme but it's also based on Kamla work so the character really seems too young for me.
Elvaan male:
Face 1:
My mod
Face 2:
Face 2 HQ by Kamla
Face 6:
Hair F6 HQ by Kamla
Face 7
Face7 HQ by Kamla
The Kamla face work better for Elvaan than hume as Elvaan are already beautiful men
Elvaan Female:
there is tons of great replacer for Elvaan female
lowtech new faces (2 set of redesigned faces, I love the dark one even if it needed to edit them because they are too dark to match with vanilla body)
alikona faces
Like for lowtech, it's a complete set of redesigned face
Kamla Face 1(my favorite for the face 1)
Longer Hair F3 HQ by Petite Fee
Kamla face 5(once again my favorite for face 5)
kamla face 6 (always my favorite, kamla elvaans are the best)
Elvaan F8 HQa great replacer for F8, I assume made by Petite Fee, maybe the best for this face
due to the big amount of great replacer for Female Elvaan, It will be the last faces I will remake (especially because I love Fee and Kamla work who were the best modder for FFXI face) and even if I make it, I don't think I 'll recommand to use my mod over kamla work.
Mithra:
Lustful Mithra replacement: A complete redesigned face set with some good update
Face 5
F5 remake by Corrderio
There is no good for Taru and Galka, so the races are in top place in my project
I add some great custom face to the guide for the one wanting new faces and hair
Mithra:
Kami Haja
Mithra F3, assuming by Fee, it looks like her style
Hume hair on Mithra by Petite Fee
Ingkeu white F7
New Mithra faces full set
Fée Elvira
Kami custom face
Elvaan female:
gothic look by petite fee
Dragonvivi Areuhat
Curilla head
Kaam lanaut head by petite fee
Nattle mora 1
Nattle Mora 2
Nattle more 3
Lilith face
Elvaan male:
Kamlanaut face by Kamla (already present in his complete set)
Hume female:
Blonde Verena
Lilisette face
fée Elvira
Aphmau face
Black & Silvery by SO
Lion face
Elvira face
Custom faces
Male Taru:
Lustful Corey face
Hume F4 on Taru
Female Taru:
HQ green pigtails
Perideath pigtails remix
Aeries Taru Pigtails
Uber long twintails
Jamesy custom hair style
Pigtails remix new colors
[+]
Quetzalcoatl.Xilkk
Server: Quetzalcoatl
Game: FFXI
Posts: 838
By Quetzalcoatl.Xilkk 2018-04-12 05:48:48
No Galka?!
By kireek 2018-04-12 06:20:12
Does anyone know what the limit is on number of images in a single post here?
Server: Carbuncle
Game: FFXI
Posts: 59
By Carbuncle.Chevalierkraken 2018-04-12 11:23:22
Quetzalcoatl.Xilkk said: »No Galka?! Not for now, Galka are the least favorite character(, It's the same as Skyrim and Oblivion the more active community for custom face are an erotic community who like good looking character)
After I finish my Taru, I'll make a Galka, what face do you want first?
By kireek 2018-04-12 17:51:15
Updated monster pack 2.
The red wamoura is the NM version in abyssea (i think) and delve (outside and inside)
Server: Carbuncle
Game: FFXI
Posts: 59
By Carbuncle.Chevalierkraken 2018-04-12 19:18:48
I have a question, why most of your HD monster have different colors than original?
By kireek 2018-04-12 19:26:24
Carbuncle.Chevalierkraken said: »I have a question, why most of your HD monster have different colors than original?
They are almost all the same color, I change a couple sometimes if they are a lot of duplicates but not often.
From all the ones I did the only ones I changed the color of are one of the colibri in the past, one of the wamoura and the nm moth is more red than pink.
Beside that they are all the same.
Which are you talking about?
By Heghmoh 2018-04-12 19:42:35
Carbuncle.Chevalierkraken said: »Quetzalcoatl.Xilkk said: »No Galka?! Not for now, Galka are the least favorite character(, It's the same as Skyrim and Oblivion the more active community for custom face are an erotic community who like good looking character)
After I finish my Taru, I'll make a Galka, what face do you want first?
Face 6 Hair B - bald head, moustache, black hair. all the way
Server: Carbuncle
Game: FFXI
Posts: 59
By Carbuncle.Chevalierkraken 2018-04-12 22:06:27
Maybe I just don't understand your preview Pics.
there is 2 time the same monster each times What I understand is one is the Vanilla and the other is the remade version.
I assume that because some monster are really different in yor first monster pack.
And I was wondering why some texture are so much different (glowing Leech, black eyes Aplakku chocobo more yellow)
Carbuncle.Chevalierkraken said: »Quetzalcoatl.Xilkk said: »No Galka?! Not for now, Galka are the least favorite character(, It's the same as Skyrim and Oblivion the more active community for custom face are an erotic community who like good looking character)
After I finish my Taru, I'll make a Galka, what face do you want first?
Face 6 Hair B - bald head, moustache, black hair. all the way Ok so, It would be the next face I'l remake
By kireek 2018-04-13 03:37:01
Carbuncle.Chevalierkraken said: »Maybe I just don't understand your preview Pics.
there is 2 time the same monster each times What I understand is one is the Vanilla and the other is the remade version.
I assume that because some monster are really different in yor first monster pack.
And I was wondering why some texture are so much different (glowing Leech, black eyes Aplakku chocobo more yellow)
Carbuncle.Chevalierkraken said: »Quetzalcoatl.Xilkk said: »No Galka?! Not for now, Galka are the least favorite character(, It's the same as Skyrim and Oblivion the more active community for custom face are an erotic community who like good looking character)
After I finish my Taru, I'll make a Galka, what face do you want first?
Face 6 Hair B - bald head, moustache, black hair. all the way Ok so, It would be the next face I'l remake
I didn't add before and after images to the monster pics (well beside the first picture), those are all the updated monsters, including the official recolors of them.
All those monsters are in the game, the red demons are in Xcabard [S] for instance. The black fly is in abyssea and some other areas.
Server: Carbuncle
Game: FFXI
Posts: 59
By Carbuncle.Chevalierkraken 2018-04-13 09:31:59
ok, sorry, I didn't understand your preview pics.
I have nearly finished Taru female face 1 ( I just need to add alternative eye color to face B)
By kireek 2018-04-13 11:19:50
Not all that happy with these so wasn't going to upload them, but just incase anyone was interested I thought I would upload them till I redo.
It's just the 4 faces show, no others in the zip. Zip download in first post. Also the headband in the lower 2 is different than the one in the dats, actual one looks similar to the headband on the left.
For plasticsurgeon:
//plasticsurgeon face 6a
//plasticsurgeon face 6b
//plasticsurgeon face 8a
//plasticsurgeon face 8b
By kireek 2018-04-13 12:46:34
.
Amelila uploaded escha zitah hd zone dat
YouTube Video Placeholder
https://tinyurl.com/escha-zitah-hd
By kireek 2018-04-13 15:55:21
Can you reupload the images somewhere Wasenshi? A few of them seem to of been deleted.
Server: Sylph
Game: FFXI
Posts: 140
By Sylph.Wasenshi 2018-04-13 20:41:47
Sure which ones?
By Boshi 2018-04-13 20:53:28
With this much higher pixel count, does anyone know if it's possible to turn the mipmapping on in windower past 6?
By kireek 2018-04-14 03:45:54
Looks like Yoichinoyumi, Mandau, Bravura, Lionheart, Tizona
By kireek 2018-04-14 03:54:17
Updated Workbench (shown), maple table and Oak table for mog house furniture. Download zip in first post.
By kireek 2018-04-14 04:00:19
With this much higher pixel count, does anyone know if it's possible to turn the mipmapping on in windower past 6?
I don't think so, the saved mipmap images stop being visible at 6 anyway.
Server: Shiva
Game: FFXI
Posts: 845
By Shiva.Arislan 2018-04-14 21:46:07
Sorry for dumping this into your thread, but finally got around to fixing something that's been bothering me for the longest time about my character model.... those damned creepy eyes on Elvaan Male F2A/B. I guess the new texture is 'HD' as well. :)
http://ffxidats.caarrie.com/index.php?action=downloads;sa=view;down=1371
[+]
By kireek 2018-04-15 07:46:13
I've noticed a problem with the telepoint dat, can anyone that has it installed test it too?
Zone > run towards the telepoint crystal. Just before it pops-up on your screen you get a one second hitch (or stutter) as the game loads it in. I think it's due to the textures in the dat being a bit too big.
Need someone else to confirm (if you do or don't mention if you have an ssd or normal hd).
Going to post links to the HD mods I'm making here, was going to post in the other thread but seems to of been abandoned with lots of dead links and images on it.
When you click the download link, click the white arrow top right to download the file.
In the zip files are the modded files and the originals so they can be changed back and fourth easily, either manually copy the dats over one by one or drag the "ROM" folder from the mod zip to the "FINAL FANTASY XI" on your hard drive. Click yes on the confirmation prompts to overwrite the specific files (it won't do anything but overwrite the specified files in the folders).
HD chair models.
goo.gl/1jWJmw
HD Monsters.
Uploaded first monster pack.
1.
All ghosts
All bhoots
All skeletons
All Drugaurs
All Apkallu including the marjami ravine grey version.
All leeches
All colibri
All brown base goblins including npcs and goblin riding choco and trust gob.
All armored black goblins
All red armored goblins.
Goobues (inc trust)
All Urugnites
Ark angels from zilart, 99 bcnm and trusts (not in some cut scenes)
Chocobo (all but bred versions (green, red, black, yellow raised not changed)
goo.gl/NkLd1R
Monster pack 2.
All crabs (including mounts / jugpets and barnacle versions in adoulin area), all pugils, all gears (single and trip), all ramparts, all bees, all puks.
All demons, Lizards, crawler, fly, tauri, gargoyle, wamoura & campa.
https://tinyurl.com/yc6knb5a
Ahrimans
Rabbits
Bombs and Snolls
Scorpions
Cockatrice
Mandragora
Dolls
Tigers
Raptors
Dhamels
Sheep variants from all timelines
Ram variants including ones in seekers ice area.
Sea monks
Coeurls
Morbols
Treants
Beetles
Golems
Evil weapons
Orcs (not all done yet)
Carbuncle and avatar vers
Clusters
Red raptor
Ziz
Baby sheep in mog gardens
Mounts of all above
Rockfin WKR and Delve Shark bosses
Darrculin monster and trust.
Monsters zip pack 3
---
Since it's so many files it might be best to use the XIpivot addon above, if anyone noticed any problems let me know. I may redo some of these yet still. Monsters pack 4 (1.2 gigabyte download)
Important NPCs, cut-scene versions, BCNM etc (ie kam'lanaut, Lion, Cid etc).
All Trusts
Elemental staves & Griovaur? staff.
Random Adoulin things waypoint warp rings, Reive Tree trunks, mushrooms, tents, wasp nests etc
Mounts not already done.
Monsters (field monsters, npcs like moogles, mog garden npcs and cut-scene ones like phoenix and Altana)
Monsters:
FFXI (base, abyssea, reisen escha etc)
story npcs, elvaan friars, (random npcs like knife juggling mithra, fishing guild mithra and some others), doomed, roc, suzaku, undead hound, sabotender, funguar, hecteyes, saplings, behemoth, elasmoth, magic pot x2, opaopa, dark dragons, worm variants, orkish machines, bird variants, shadows, quadrav variants, yagudo variants, gigas variants, shadow lord, dynamis lord, moogle variants, bard npc (title changer), talking doll, spheroid, wyvern, spider variants 4, dynamis orcs, dynamic quads, dynamis yag, dynamis gob, rook and brenner rook - flanmmen, posten etc, adamantoise, aspid, manticore, kirin, vrtra, moblins, tonberry, genbu, seiryu, efts, antica, flytrap, antlion x2, diremite, reseph, buffalo, sahagin, bahamut, eald,narche, kam'lanut, galka selbina to ahturgan ship npc, bugard, hecteyes, orkish machine, fafnir, nid, corse, qiqirn, laila, rhea, maws, pixie, helmed gigas, ladybug, slug, rafesia, dark ixion, black chocobo (past mounted), aural alicorn, wooden boxes, mmm storefront, ruszor, amphetere, dahak, corpselight, lady lilith, krabkatoa, orcus, magian moogle, vampyr, lord ruthven, verthandi, yilbegan, iratham (and all the variants including the white ones), briareus, lancovie, vileberry, clionid, limule, quetzalli, xzomit, cuelebre, wanderer, weeper, seether, thinker, gorger, craver, ovni,qutrub, soulflayer, adamantoise, blue wyvern, cerberus, hydra, khimaira, kutharei, yaanei, sippoy, titlacauan, iron giant x2, amoeban, murex, sedna, smok, hpmede, phabo, zdei x2, oboron,cirein croin, qiqirn, marid, acrolith, chariots, spheroid, Shinryu, rani, raja, bennu, orthus, alfard, khrysokhimaira, isgebind, amphitrite, frogs, voidwrought, iron giant, hahava,caleno, porogo, kaggen, uptala, aello, hippogryph, pil, flans, gnat, raffesia, wivre, IG-Alima, Botulus Rex, asb, rukh, sarbaz, bhishani, klasutrax, gaunub, ocythoe, rw nw prt m hrw, gwynn ap nudd, fjalar, provinance watcher, abunnu, stachysaurus, sandwormx2, wyvern green, morta, bismark, wazir, shah, tsui-goab, dimgruzub, brekekekex, blue frogs, mole, yeti, rock monsterx2, mumor, gallu, tiamat wyvern, yellow ladybug, Giant gnat, panopt, fuzzy behemoth, brasscap, gnole, antlion, TRUSTS, Toucalibri, pudding, sandworm, chapuli, bennu, tulfaire, raaz, red frog, amphitere, chacharoon, baby cockatrice, snapweed, acuex, siren, snapweed red, mosquito, baby buffalo, baby couerl, fleetstalker, sensual sandy, ionos, bucca, nosoi, baby adamantoise, baby bugard, waktza, balamor variants, palila, porxie, pakecet, duke vepar, vir'ava, emputa, asida, baby behmoth, cloud of darkness, metus, phoenix, altana, neak, ascended lucani, dragon hatchling, ascended mantis, vinipata, mojo, kukulkan, melisseus, morolith
rotz:
story npcs, tonberry, tonberry kings, antica variants, sahagin variants, dawnmaidens, nomad moogle,
Cop:
story npcs, mammets, wanderer, weeper, gorger, bugbear, corse, hippogryph, bahamut, Tiamat, Ouryu, moblins, thinker, craver, seether, ultima, spheroid, jormungand, promathia, hpmede, phuabo, grah, aern, bugard, efts, diremite, flytrap
ToAU:
Runic lamps, Gordeus, story npcs, archaic mirrors, qiqirn x2, mamool variants, dahak, jnun, gotho the rodolent, lamia, experimental lamia, merrow, trolls, khromasoul, yalungur collibri nm, imps, vanasarvik imp, oboron, qutrub, marid, soulflayer variants, acrolith, troll destroyer, wivre, Cerberus, flanx3, Khimaira variants, medusa, gulool ja ja, gurfurlur the manacing, chariots
Wings of the goddess:
Gnat x2, Pieste, Sibilus, ladybug, slug, rafesia (3), Sandworm (2), Pixie, Dark pixie, Gnole, WoTg orcs and bosses, WoTG yags and bosses (Tzee Xicu Manifest etc), Wotg Quads and bosses, Siege turrets x3 (campaign), Shadow lord (campaign), lady lilith and ascendant, Funguar variants, Some campaign npcs, lehko, campaign banners for nations, Belfry, mantelets, beastman mantelets, wivre, puddings, imps, standing poroggo variants, Hippogyph, wyvern green.
Crystaline prophecy:
mandragora, goblin, orc, quad, yag
Seekers:
WKR bosses, Velkk variations, Leafkin, Chapuli (green/yell), pitcherplant, craklaw (blue/black), Matamata x2, Aceux x2, Heartwing, Velkk boss, Tulfaire, Raaz, Poroggo red toad, Umbril,
https://tinyurl.com/yysfl7hx
--
If you have issues with other peoples trusts causing lag you can turn them off with :
/hidetrust on/off
---
Avatars HD textures:
Avatars and primes, as well as some cut-scenes versions.
Carby, Fenrir, Titan, Ifrit, Leviathan, Garuda, Shiva, Ramuh, Diablos, Odin, Alex, Atmos, Caitsith
Shiva was remodeled by a JP modder, I don't know his name. I updated the textures above what he did in this but he did most of the work on it.
https://tinyurl.com/yclu2fe3
--
Automoton HD update (all player controlled automotons, trusts, cut-scene automotons and beastman controlled ones)
https://tinyurl.com/y9ceznab
rom4 are mostly all cut-scene automotons, some are enemy ones though.
--
HD Dragoon Wyverns zip (player, Dyanmis and Ark Angel Wyverns)
https://tinyurl.com/y7ad5f4b
--
HD Weapons.
Pack 1
Idris main hand
Aegis
Colada
Lathi
Alkalurops
All Blurred weapons, shields, harp, ranged weapons etc
Weapon pack 1
tinyurl.com/ybqh5pzh
**updated 12/9/19 with glow idris
Diamond shield
https://tinyurl.com/y9qat535
Shields pack for all races (this should be all shields minus the ones already done previously).
Not all shown in images, just a few for demo purpose.
https://tinyurl.com/y8lymbzg
Just did Gjallarhorn. Goal was to make the horn look like mother of pearl and ebony wood.
normal 99 and glow for all races.
https://tinyurl.com/y6gvmdol
Anguta HQ mod (for Tace)
https://tinyurl.com/yxdgojef
I did this one a bit different, the basic mod folder has HQ mods for all races so you can just use that alone if you want.
However if you want an even clearer mod for your race only (since scythe is so big and it's on your back) there is an additional folder "ZZ Your race only (use 1 dat)", inside there you can copy the dat for your race only which is HQ2 (larger res). So by using the mod folder it adds hq1 mods for all races and hq2 is a single dat for your race only.
folder 344
Taru is rom/344/54.dat
Mithra is rom/344/85.dat
Elvaan Female is rom/344/23.dat
Galka is rom/344/116.dat
folder 343
Hume Female is rom/343/89.dat
Hume Male is rom/343/58.dat
Elvaan Male is rom/343/120.dat
Excalibur 99 and glow main and offhand.
mod folder contains all mods for all races, "zz for your race only" has the mods for your race only with a higher texture res if wanted.
https://tinyurl.com/y4n8rb3p
Verethragna hd dat mod
If you want to install only specific for your race and glow:
"Keep in mind that H2h are classed as dual wield so each set is 2 dats, 1 for each hand.
folder 241 and 242 are base 99 weapons without glow
folder 272, 273, 274 are glow dats
Taru = 273/106 & 274/31
Mithra = 273/118 & 274/36
Hume F = 273/70 & 274/16
Hume M = 272/122 & 273/8
Elvan f = 273/94 & 274/26
Elvaan M = 273/82 & 274/21
Galka = 274/2 & 274/41
"
https://tinyurl.com/uwqd2vg
Nirvana normal and glow for all races
Install the middle one for all races in the mod folder, then optionally the singular dat file for your race only (which is a little higher res for glow 99)
https://tinyurl.com/r6x7cv3
---
HD Armors.
All mods are for all races.
Twilight Mail for all races
https://tinyurl.com/vdg6mp5
I would suggest only using the dat file for your race alone, it's a needless waste of ram to install it for all races (cumulatively speaking)
Taru 83.dat
Mithra 87.dat
Hume f 71.dat
Hume M 67.dat
Galka 91.dat
Elvaan m 75.dat
Elvaan f 79.dat
https://tinyurl.com/ycpxst6n
Koenig / Souveran armor for all races
https://tinyurl.com/y76reoh2
Malignant Armor Set for all races.
Like with the Scythe above, there is the normal double texture size mods for all races and slots in the mod folder and bigger textures of body and hat for singular race only (don't have to use these at all).
I use the normal mod first and then overwrite hat and body for my race only (using smaller textures for all other races is less wasteful on system resources since you're not going to be seeing them so close anyway)
https://tinyurl.com/yymry6mm
--
Crafting pack 1 for all races (2nd one will be furnishings)
Crafting aprons, crafting smocks (synergy upgraded ones), the three crafting gloves, cooking hat, synergy furnace, crafting shields, Caduceus.
https://tinyurl.com/ycc5yzop
Crafting pack 2 - Furniture (stalls and signs)
https://tinyurl.com/y7lwsm3g
--
HD Furniture
Currently: Workbench, Maple table and Oak table.
https://tinyurl.com/yavony46
HD Zones.
Currently 4 done, Ambuscade dungeon, Mhaura, Inner Horuto Ruins abd East Adoulin.
Latest
https://tinyurl.com/rs8fna7
old version
goo.gl/jXTMcR
Mog garden (unfinished but still useable, I don't have access to 2nd area yet)
https://tinyurl.com/y9o5nn4v
Southern San d'oria mod
This is a rework of Amelilas HD mod, I reduced the size from 62 meg to 36 meg, so it loads faster when you zone. (almost all the textures in southern sandy were made by Amelila as were a lot of the textures in the side rooms).
Fixed a problem with the small bushes.
Changed the clouds back to vanilla (if you use uncompressed textures in the ffxi config these look better imo)
Updated a few textures including doors and the spiral floor texture from the lower jeuno mod.
Changed the tent texture, was causing shimmering.
Updated all the side rooms.
If you just want to use the sandoria mod but not the others just use the 31.dat.
Mod list:South Sandy 31
(left turn from mog house) room 1 - 116, room 2 - 115, room 3 - 120
lion springs - 106
stores weapons - 108, armor - 109
Chocobo stable - 105
west side - left branch
room 1 112 (this room has a crash issue if you enter from certain angles, this is a game issue not the mod)
room 2 left - 107, food store on right 110
(leather guild) 103, (leather shop upstairs) 104
room 3 left - 117 room 4 right - 113
west side - right branch
room 1 - 119, room 2 - 118, room 3 - 114
Counts manor - 111
https://tinyurl.com/y5yvys3k
Since Amelila didn't finish it I decided to do Port Sandoria, most of the textures are from Amelilas S and N Sandoria mods so all the 3 zones will look the same.
Original file size = 6.5 MB
Modded file size = 18.5 MB
Should be no issues with black-screen etc since the file size is still pretty small.
https://tinyurl.com/yxa96lbw
East Adoulin HD reskin
A few textures used from Amelilias mods, spiral road texture and tiled footpath texture from San'doria. Also barrel texture from Gustaberg mod.
https://tinyurl.com/ya5h4jfl
Goes in rom9 / 0
Sand zone reskins
1 West Altepa
2 East Altepa
3 Abyssea Altepa
4 Quicksand Caves
5 Kuftal Tunnel
6 Rabao
7 Cloister of Tremors (sand part - entrance)
8 Chamber of Oracles (sand part - entrance)
Sizes are about double, so from 14 meg to 22 meg for west altepa for example. Tried to keep them as small as possible.
https://tinyurl.com/yykuavxl
Decided to make a HD mod of Quifim and associated zones today since I had time this weekend, Quifim Island, Behemoth Dominion and Dynamis Quifim.
https://tinyurl.com/y5pz5esm
Undersea ruins and all salvage areas.
8 meg > 13 meg on average.
Undersea ruins is a dark zone, so they won't look as bright as this. This pic is taken in a zone viewer. Regardless gives a before and after comparison.
https://tinyurl.com/y2ejzh6d
Escha - Ru'Aun HD Mod (color)
https://tinyurl.com/vngdkrk
Due to this being a busy zone I had to lower some of the textures below what I wanted them to be, but given these zones are multi-file and the game loads different parts as you run around I had to make compromises to make sure it runs well. The skybox remains white, I can't change that (escha also has no day / night cycle)
Converted from Amelilas original sky mod.
East & West Ronfaure Forest and Ronfaure Forest (S)
This is a rework of Amelilas mod Ronf mods and ported to (s), I made a lot of changes to it (made some other changes since the picture).
rom is east and west, rom5 is (s)
https://tinyurl.com/t6sq9rp
HD Characters.
HD weapon skills (Gekko)
Most weapon skills are fine, this one always bugged me though. The moon was awfullly lo-res.
Updated Gekko for all races and Ark Angel.
goo.gl/49j6Fc
HD spells
Changed spell graphics: Warp, stoneskin, aquaveil, stone series, steonega series, break series, doton series of ninja nukes, Titan blood pacts.
goo.gl/MvLNTx
HD Fonts (oncreen ones, not system fonts)
Rank 1 to 15 for each nation redone in HD, rank 11 to 15 not used currently but did them in-case they are ever used in the future. They use the same animations from the originals.
goo.gl/WJq3Eh
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https://tinyurl.com/y9e9ecep
Level up (should be player and monster)
Job point
Merit point
New challenge on-screen text for records of eminence.
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Cosmetics
Lilac corsage.
Gobby mask.
Goblin Coif.
Gazers Helmet (this isn't the one on the auction house, think it's a mog bonanza item)
All ark angel weapons.
goo.gl/UeoUK9
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Lu Shangs fishing rods for all races.
http://tinyurl.com/y3lm553u
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Opaline for Hume F, Mithra, Elvaan F, Taru F (I'll update this zip in the future to add male wedding outfits)
Corsage is in the cosmetic zip on the first post.
https://tinyurl.com/yapmubwv
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Swimsuits pack 1 (all races and both sexes)
All of these have male and female versions of each.
Before

After
https://tinyurl.com/y7qs2yv2
((A couple of alt swimsuits of the male version shown above (no tattoo or original tattoo instead of the dragon), male only and just for the swimsuit shown for males (this is an old mod) - https://tinyurl.com/y9f8oc9e))
Nation Aketons for all races.
https://tinyurl.com/y9jde2tb
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Starlight event Christmas outfits, for all races. To download, after clicking the link press the white download arrow top right of the google page.
https://tinyurl.com/y9egyddv
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Shadow Lord T-shirt for all races.
https://tinyurl.com/yaqa8d8m
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HD Misc items (minor update).
goo.gl/GBeuio
Currently updated misc items:
All chests (inc coffers, chests, gob chests, tenshodo, skirmish etc.
All mimics associated with above chests.
All outpost flags (UPDATED to remove ugly moss from around the bases).
Jeuno elevator.
Jeuno magian trials crate by moogle.
Boat / Dinghi to mog garden
All books, survival, ambuscade, FoV, GoV books etc.
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Omega mount and CoP monster and the bcnm boss updated to HD (if you just want to install the mount it's the file in rom1 the ones in rom3 are cop / bncm bosses).
https://tinyurl.com/ya4prxpx
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Zone event decorations
The two tables for the doll festival done so far.
goo.gl/SjNakE
I didn't make any of the dats listed below, I'm just sharing their work with anyone that reads this thread.
Following REMA dats made by Wasenshi, for all races.
This is a ZIP with all Wasenshis mods in, I've optimized some of the larger ones to be smaller files.
https://tinyurl.com/y6xgkuc5
Following telepoint dat made by Bangerang.
This dat can cause a hitch or a stutter when it comes into view (usually only happens once per zone) due to loading it in and it being a large file. I don't know if it happens on ssd but does for me on a normal hd.
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Updates Involving Amelilas mods (all the textures were done by him, I just expanded the zones covered (converted sandy south to dynamis 1&2 and ported the mog house dats to the ones they missed)
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For anyone that uses Amelilias San d'Oria mods.
It bothered me that north used different grass to south, so I swapped the one from south into north. Now they both use the same grass texture.
This is all Amelilas work, I just swapped a single texture from their other mod into this one.
this Dat is north sandoria
Goes into rom / 1 /
https://tinyurl.com/ycpcs9od
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For anyone that uses Amelilas Mog house dats, I ported the same textures to the rentarooms for missing mog houses in Sandy, Windy and Bastok (not home nation ones).
This is all Amelilas work, I just ported the textures over to the dats they missed. Didn't change or add anything.
https://tinyurl.com/ybl24wp2
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I ported Amelilas South Sandoria mod to Dynamis normal and Dynamis D.
These textures were all made by Amelila, I just took a couple of hours to put them into the dyanmis areas and upload the zip.
https://tinyurl.com/y7pgva44
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A much smaller version of Amelilas Reisinjima mod, changed from 113meg to 70 meg, if you have any problems with this zone try this smaller version.
Reisenjima smaller version of Amelias HD zone mod.
https://tinyurl.com/y4w2s6f2
Rom > 342 > 73.dat
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Reduced the size of Amelilas Lower Jeuno mod down, as much as I could. It's still pretty much identical visually.
https://tinyurl.com/y2a37bcc
rom/1/41.dat (lower jeuno dat)
rom/92/92.dat (lower jeuno bump map dat)
Amelila Original mod size
109 mb (zone dat)
23 mb (bump map dat)
New size:
84 mb
3 mb
Only reason to use these is if you have issues (black screen etc) or want faster zone times etc.
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Optimized and updated Amelilas Gustaberg South and North mods.
Reduced the size from:
North 104mb to 63mb
South 92mb to 47mb
The files in folder rom/92/ are the original (bump maps) dats and are much smaller, if you installed Amelilas original you will need to intall these originals too (or just delete the updated ones and use the originals).
Zone times should be massively faster (and any issues with black screen should be gone too), also the initial flyover won't pause to load anymore when it shows gusta before character select.
I made the grass less green so it looks more fitting to the surroundings and made the pathways lighter so they stand out more.
North and South Gusta dat files.
rom/0/124.dat
rom/0/123.dat
Amelila also changed the bump map files so changed these back to originals, the ones included in the zip are the originals in-case you installed Amelilas.
rom/92/25.dat
rom/92/24.dat
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Also updated North Gustaberg (S) in the past as an additional.
rom5/0/8.dat (55 mb
https://tinyurl.com/y3xnaeyz
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***these are no longer relevent***
This zip is 4 faces of mithra only, the band shown on the lower 2 isn't the one on the dats. Took picture of the wrong one.
https://tinyurl.com/y9llm6yj
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