Will WoW Classic Affect FFXI Playability?

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Will WoW Classic affect FFXI playability?
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By DirectX 2019-07-25 09:30:38
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Shichishito said: »
i don't think there are many that asking for server merges cause they can't afford them. those who complain do so cause they recognise the server jump fee for what it is, a greedy up-selling rip off buisness strategy for a service SE used to provide for free in the form of server merges in the past.

that you won't see constant ongoing riots over that topic makes sense for multiple reasons.
-there aren't many people left playing.
-asking anything from SE is like talking to a wall and since the thing you ask for will would at least mean a short term lose for SE most ppl realise its a pointless endeavour.
-the larger masses who used to complain years ago either bit the bullet by now and payed the fee or quit cause why would you keep paying subscription fees if you can't do content.
These are the reasons I was trying to raise.
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By Leviathan.Comeatmebro 2019-07-25 09:32:24
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DirectX said: »
I think they should at least allow the people on tiny servers who would like a better experience a free move.

While I don't think they'd do that either, and consider the half price transfers pretty damn close, at least it isn't actively penalizing the people who have chosen to stay on their small server like a merge would be. Certainly a suitable compromise.

I really don't think anyone who is financially stressed over $9 has any business wasting any time on XI, though. Go mow lawns, walk dogs, do something.
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By Shichishito 2019-07-25 09:37:10
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how would a free move penalize people who chose a small server? those who'd leave would target larger servers, not the tiny ones. if anything they'd get more of what they came for, having all the server for themselfs.
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By Leviathan.Comeatmebro 2019-07-25 09:37:51
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I said it wouldn't. A merge would.
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By kireek 2019-07-25 09:38:24
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Why do people who want something always just assume everyone else wants that to tho?

EVERYONE, LISTEN TO ME! I LIKE JAM SAMMICHS, ACCORDING TO MY LOGIC JAM SAMMICHS FOR EVERYONE!

"Not everyone likes Jam sammichs"

WHAT DO YOU MEAN, LOOK HERE 2 PEOPLE AGREE WITH ME SO THAT MEANS EVERYONE MUST EAT JAM!

Merges are all or nothing, the people who don't want it get them too. The current system is fine, pay $9 if you want a bigger server and stay if you don't. This way everyone gets what they want, the alternative means everyone gets a merge.

No not everyone wants merges, lots of people are fine and happy being on small servers. If you're on Asura, enjoy yourself and leave your crusade to help people who never asked for it alone.

If you merge 2 smaller servers you'll just have twice as many people soloing stuff and the people who did stuff with their linkshells still doing stuff with their linkshells. You won't now instantly get to do omen when you want to do it.

There are negatives to a high pop server, nothing on ffxi is instanced so if you want to go do something and someone else is doing it you're either going to have to struggle who gets it or you're going to wait.
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By DirectX 2019-07-25 09:38:28
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I don't know how many times I can say it's not about the financial value. There is really no point trying to discuss something with someone that ignores everything that they can't argue against.

It's like you think if you were on an ISP and your connection was ***, it would be acceptable for them to ask you to pay extra just to get the service you're already paying for but don't get. That that isn't bad practice and corrupt.
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By DirectX 2019-07-25 09:40:32
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kireek said: »
There are negatives to a high pop server, nothing on ffxi is instanced so if you want to go do something and someone else is doing it you're either going to have to struggle who gets it or you're going to wait.
I don't experience any issues with overpopulation nor know of anyone who does. The online population was 1800 when I returned in Aug 2017, rose to 2400 at one point, down to 2200 now. Nothing was noticeably worse at higher values - I don't know why, and nothing has ever been a problem due to too many people (except day 1 Ambu but if you can't wait a day you are probably unhealthily addicted to progress in FFXI).
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By kireek 2019-07-25 09:46:56
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DirectX said: »
kireek said: »
There are negatives to a high pop server, nothing on ffxi is instanced so if you want to go do something and someone else is doing it you're either going to have to struggle who gets it or you're going to wait.
I don't experience any issues with overpopulation nor know of anyone who does. The online population was 1800 when I returned in Aug 2017, rose to 2400 at one point, down to 2200 now. Nothing was noticeably worse at higher values - I don't know why, and nothing has ever been a problem due to too many people (except day 1 Ambu but if you can't wait a day you are probably unhealthily addicted to progress in FFXI).

Try farming souls or metals, even leveling is bust if the camp has 2 people there, try getting cp during a cp event, try doing aoe farming on blue in zitah.

Again, the main problem is most people on smaller servers solo stuff anyway and never group up, merges do nothing for them. Merging servers like that won't fix anything for the 10 people who refuse to just goto Asura and want to do omen at 4pm.

It's like asking two chess groups to merge together into 100 people cause one guy likes to play football, then expecting them to now be able to build a football team out of them. You now have 99 people who hate football instead of 49.
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By DirectX 2019-07-25 09:53:46
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kireek said: »
most people on smaller servers solo stuff anyway and never group up, merges do nothing for them
I think that's the opposite of what Thorny, someone actually on one, is saying? If anyone wants to do actual end game content that needs more than 2 chars you have to be in a group/static/linkshell and play at set times. The very thing you were saying is not how it should be.

I've given my opinion anyway. It will be interesting to see if they ever merge more. It's not like it would free up any resources for the other servers or be a major cost saving for them so it's probably more effort to do it than not to do it.
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By Shichishito 2019-07-25 09:58:52
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if SE granted a 1 free move to everyone i'd still avoid moving to asura. would probably wait till they close asura and look what other server builds a healthy population.
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By kireek 2019-07-25 09:59:35
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DirectX said: »
Also, I see it like this. SE market this game as a MASSIVE MULTIPLAYER ONLINE game. If that service is not provided, which 300 chars (80% AFK) online isn't, then asking people who want a better experience with the game to pay to move is actually offensive. If people are so anti-merging I think they should at least support the idea of allowing the people on tiny servers who would like a better experience a free move. It would be interesting to see then how many would take the opportunity.

They don't have to offer anything for free, they are a business and part of that business is staying in the black so they can continue to run.

Also, define massive in a legal term where it would not be accurate to a server. What number do they need to reach to be massive? I've been in a room with 60 people and that was a massive amount of people tbh.
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By kireek 2019-07-25 10:02:01
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DirectX said: »
kireek said: »
most people on smaller servers solo stuff anyway and never group up, merges do nothing for them
I think that's the opposite of what Thorny, someone actually on one, is saying? If anyone wants to do actual end game content that needs more than 2 chars you have to be in a group/static/linkshell and play at set times. The very thing you were saying is not how it should be.

I've given my opinion anyway. It will be interesting to see if they ever merge more. It's not like it would free up any resources for the other servers or be a major cost saving for them so it's probably more effort to do it than not to do it.

The developers have no intention of doing any more merges, they have addressed it many times in reddit AMAs and interviews. They don't wanna do it.
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By Nadleeh Sakurai 2019-07-25 11:56:32
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Quote:
Will WoW Classic affect FFXI playability?
no, because they dont share resources, and use different servers, and are hosted by different companies.

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 Leviathan.Celebrindal
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By Leviathan.Celebrindal 2019-07-25 12:17:17
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If I stopped buying my morning Soda on the way to work, in one week I could pay for a transfer. If I gave up one night in a month of ordering takeout, I could transfer me AND a buddy.

Its priorities. If you wanna move, go for it. Give up something else temporarily and I'll wager a shiny penny you can cover it.

Stop complaining if you're on a tiny server and don't like it. I dunno, my group of friends really like short ambuscade queues, favorable aeonic pops always open, and only 1 or 2 random gilselling /yells a day. Yeah, its a tad annoying when you can't pop over to the AH and find some obscure HQ gear just waiting for you, but there's enough crafters if you make good connections that you can commission damn near anything these days. Or, friend up with someone working the margins and transferring to Asura to buy/sell ***every now and then and place an order.

The ONLY benefit of a bigger server is a more loaded AH. If you don't have people to play with on Leviathan(fill in any small server), you probably won't on Asura either. Because I guarantee, things are happening on small servers. If you're not involved, its likely because either a)your schedule doesn't work with when the action is, or b)you've built a reputation that isn't conducive to groups in one way or another.

Before SE allows anyone to server transfer, they should activate your on board camera and show you a picture of yourself, with the question "are you trying to run from this player?"

As for WoW- from those I've met they're a completely different player type than the hardcore FFXI player. Won't affect it at all.
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 Leviathan.Isiolia
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By Leviathan.Isiolia 2019-07-25 14:30:25
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Leviathan.Celebrindal said: »
The ONLY benefit of a bigger server is a more loaded AH. If you don't have people to play with on Leviathan(fill in any small server), you probably won't on Asura either. Because I guarantee, things are happening on small servers. If you're not involved, its likely because either a)your schedule doesn't work with when the action is, or b)you've built a reputation that isn't conducive to groups in one way or another.

To a point, this would come back to someone's personal preferences.

Things are always happening, it's a matter of how those groups get filled up. Leviathan, like I assume any small server at this point, is almost entirely about friends and linkshell members. There's not a whole lot in the way of pickup groups happening, and that tends to be fine by us, whether due to preference or expectation of how FFXI is (Leviathan now is similar to how Pandemonium was pre-merge, IMO).

To be fair, with a population the size of ours, it's fairly inevitable that you'll end up familiar with a lot of the folks that share your playtime anyway.

Still, Asura (at least) has a lot more in the way of pickup groups going on, which are more analogous to the various group finder features that many MMOs (particularly the more modern ones) implement. In many games, that's a valid way to approach all but maybe the highest end content, without having to commit to a LS/Guild/etc schedule.
Much like having a lot of soloable content, the ideal is making the game more pick up and play. Folks that have played other games might be accustomed to having one. Someone trying to approach the game like that would have a much better time on Asura.

There'd also be the thriving mercenary scene on the larger servers, that is far more limited on smaller ones. Some may consider that a benefit.

So it might be a little unfair to make assumptions about people that'd prefer what Asura has to offer. Some may just be trying to play the game like many other games can be played. The only universally better thing may be the AH, but there are other potential reasons to prefer it.
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By DirectX 2019-07-25 14:33:32
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Leviathan.Celebrindal said: »
If I stopped buying my morning Soda on the way to work, in one week I could pay for a transfer. If I gave up one night in a month of ordering takeout, I could transfer me AND a buddy.

Its priorities. If you wanna move, go for it. Give up something else temporarily and I'll wager a shiny penny you can cover it.

Stop complaining if you're on a tiny server and don't like it. I dunno, my group of friends really like short ambuscade queues, favorable aeonic pops always open, and only 1 or 2 random gilselling /yells a day. Yeah, its a tad annoying when you can't pop over to the AH and find some obscure HQ gear just waiting for you, but there's enough crafters if you make good connections that you can commission damn near anything these days. Or, friend up with someone working the margins and transferring to Asura to buy/sell ***every now and then and place an order.

The ONLY benefit of a bigger server is a more loaded AH. If you don't have people to play with on Leviathan(fill in any small server), you probably won't on Asura either. Because I guarantee, things are happening on small servers. If you're not involved, its likely because either a)your schedule doesn't work with when the action is, or b)you've built a reputation that isn't conducive to groups in one way or another.

Before SE allows anyone to server transfer, they should activate your on board camera and show you a picture of yourself, with the question "are you trying to run from this player?"

As for WoW- from those I've met they're a completely different player type than the hardcore FFXI player. Won't affect it at all.
It's like you intentionally ignored everything that has been said then purposely wrote the opposite of everything that has actually been said, then threw in some fake claims that people who've never been on Asura make just for some extra fake news.
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By DirectX 2019-07-25 14:39:00
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Leviathan.Isiolia said: »
The only universally better thing may be the AH, but there are other potential reasons to prefer it.
As was mentioned by someone else earlier, many people cannot or refuse to schedule their lives around being online on certain days and at certain times. This is one of the universal benefits of being on a server which actually has people - you can jump on and find something to do. Props to anyone who can and is still scheduling their life around FFXI, each to their own.
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By Leviathan.Isiolia 2019-07-25 14:47:26
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DirectX said: »
As was mentioned by someone else earlier, many people cannot or refuse to schedule their lives around being online on certain days and at certain times. This is one of the universal benefits of being on a server which actually has people - you can jump on and find something to do. Props to anyone who can and is still scheduling their life around FFXI, each to their own.

Sure, and a good bit of what I wrote was in support of that. I'd still say the only universal benefit is the AH, because a larger population doesn't often benefit those who have an established group, or simply want to solo, etc. It's more likely to just mean congestion (even if you don't see it, due to them search the zone first).
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By DirectX 2019-07-25 14:52:07
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There is a great deal of hypocrisy in those on smaller servers acting like those who aren't don't know how it is when they then make claims of congestion on bigger servers. It's really a non-issue.

The CP issue on Leviathan is really interesting, how there are still people wanting to CP jobs on Levi so much that all zones are full. People on Asura probably have all the jobs they want mastered long ago... because there's more people. Which, uh, is a benefit.
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By Leviathan.Comeatmebro 2019-07-25 16:41:19
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DirectX said: »
People on Asura probably have all the jobs they want mastered long ago...

This is just ridiculous. You said yourself that the situation is horrible due to all the RMT burns. If people were all capped on CP, they wouldn't patronize the burns, and the RMT would have given up and quit. There is no doubt that Asura's CP camps are noticably worse than Leviathan's.

There was a giant organized effort by Eiryl to make it known to SE how bad the ambuscade queues were on Asura. You say it's only for a day or two, but on months where it's easily farmable others have complained that it's just as bad 2-3 weeks in.

There are complaints about Einherjar, due to nobody wanting to party. Tenzen, Leviathan during HTBC campaign. These are things people on your server have actively complained about-and recently.

To me, it seems that you are so dead set on validating your own opinion that you're putting blinders on to the congestion around you. That, or you never actually play the game to see it.
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 Asura.Eiryl
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By Asura.Eiryl 2019-07-25 16:46:47
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I think that a lot of the "cp bot" problem is character selling tbh. For what, 50m (worth about 20 bucks) you master a job, then sell the character for a couple hundred. It's a no brainer. I don't really know why people would pay hundreds for mastered jobs when they could just pay the $20 themselves and get it mastered... but yeah.
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By DirectX 2019-07-25 16:55:15
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Leviathan.Comeatmebro said: »
DirectX said: »
People on Asura probably have all the jobs they want mastered long ago...

This is just ridiculous. You said yourself that the situation is horrible due to all the RMT burns. If people were all capped on CP, they wouldn't patronize the burns, and the RMT would have given up and quit. There is no doubt that Asura's CP camps are noticably worse than Leviathan's.

There was a giant organized effort by Eiryl to make it known to SE how bad the ambuscade queues were on Asura. You say it's only for a day or two, but on months where it's easily farmable others have complained that it's just as bad 2-3 weeks in.

There are complaints about Einherjar, due to nobody wanting to party. Tenzen, Leviathan during HTBC campaign. These are things people on your server have actively complained about-and recently.

To me, it seems that you are so dead set on validating your own opinion that you're putting blinders on to the congestion around you. That, or you never actually play the game to see it.
I said it seems like camps are full now (haven't actually been but the /sea zone numbers are high). This is a really new thing and I hope they get banned soon.

The people who are paying for them are not normal, long term or good players. They are either new or lazy RMT. So, yes, the real players have mastered their jobs.

I do Ambu every month and I only remember 1 month that was bad for more than a few days. It is so irrelevant that I don't even remember which one it was.

Einherjar is quite busy but not true that you can't get in after 5mins. HTBF I don't know about but have never heard of issues - why not do others instead?

I met yet another person today who told me they left their unbearable dead server (Bismark), forgot to mention I meet people like this daily too.

To me it seems like you're doing the exact same thing on the other side of the fence. You say how you play the game and have a core group and act like EVERYONE left on the dead servers is in the same boat - or pretending that needing more than 5 mobs for a CP party is the norm, etc. I am probably just used to the state of Asura, but there is no problem for most things. Omen it is hard to find pug for and only sadists chase bodies in statics. Everything else is glorious.
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By Asura.Eiryl 2019-07-25 16:57:35
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HTB congestion slowed down a lot, pretty much all the HTB bots are gone from what I can tell. It's just not efficient to run them currently I guess. (or maybe they got bored, money's great but super boring)

You more or less won't see anyone doing leviathan 24/7 like it was a year ago.

As far as ambuscade... its like night and day when it takes 'effort' and when its faceroll. (*) no new gear/weapons has a lot to do with long queue too.
By Jetackuu 2019-07-25 22:13:41
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DirectX said: »
Jetackuu said: »
DirectX said: »
Being on Bahamut which doesn't have a population problem, how can you speak for the servers which have 200-300 people online and of those not even half which are actually there and playing? Are you suggesting that having a few friends who all happen to have a bunch of characters that they can multibox through automation and add-ons is the norm, or how the game should be played?

Considering there's many groups that do thing on Bahamut and it's not even twice as large as the #s you just suggested, it's really easy to do the comparison. A merge isn't needed, and yes the current game works really well low-man for almost all content, literally the only exception I can think of is Dyna-D, which can still be done with 2 parties. Get good?
FFXIAH shows 6,940 active accounts on Bahamut, 3,000-3,800 more than the servers we are talking about. Having DOUBLE the number of players, yes, is a very different situation.

I know that you cannot help yourself but to try to attack and belittle people because you have so little self-confidence but if you only had the intelligence to comprehend it you would see I am clearly not referring to my own situation. I have multiple fully geared accounts from low-manning end game content, but not everyone can be expected to do things with such low numbers or to have multiple friends with multiple accounts. There are a lot of mid-tier and upper-mid tier players that shouldn't be prevented from doing content because they can't 2-4 man Omen, for example. They should have the populations that allow them to find enough people for any content at the maximum it can take. This is how the game was intended, if not then Omen would be capped at 3 people and Dynamis 12.

It's not that different and you're hilarious, hilariously sad at trying to ad-hom when you've already lost the argument.
Leviathan.Comeatmebro said: »
throw Asura and Bahamut together and leave everyone else alone.

I'd quit the game, want nothing to do with those retards.
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By Draylo 2019-07-25 22:15:15
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Have to admit when people, especially returning players, log in and see 300 online it's a bit depressing. There is something to be said about higher server numbers for a lot of benefits.
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By Jetackuu 2019-07-25 22:23:42
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Draylo said: »
Have to admit when people, especially returning players, log in and see 300 online it's a bit depressing. There is something to be said about higher server numbers for a lot of benefits.

Literally the only benefit is more crafters, everything else about it is a negative. Anyone who is pro-merge is a moron.
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By Draylo 2019-07-25 22:25:42
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No. not really. First for the reason I said, people see those numbers and get depressed and quit because they can't find people. There are other benefits such as stocked auction house, shout group availability, the sense you're playing an MMO and not an offline single player game? I mean, you can't call people idiots because they want to be on a server that has some life.

You can complete content on a low population server but there are obvious benefits to one that has more people, those are just some of the benefits.
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By Jetackuu 2019-07-25 22:52:58
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Covered the one, the rest is entirely subjective, so no.
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By DirectX 2019-07-26 01:41:52
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Jetackuu said: »
It's not that different and you're hilarious, hilariously sad at trying to ad-hom when you've already lost the argument.

How can anyone lose an argument when most points, as you yourself say, are "entirely subjective"? So much for logic. Come back when you can argue.
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By DirectX 2019-07-26 01:45:29
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Oh, and one more thing for the sociopath - ad hominem is where you don't attempt to argue against a point and instead attack them. If you do argue against a point and happen to point out that they're either not reading or lack the intellignce to comprehend the argument, as you clearly did (repeatedly pointed out I am not talking about my own situation) then it is not ad hominem.

To save face in future, please don't use terms incorrectly as it makes you look silly to anyone who actually knows what they mean.
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