Mastery Rank Data

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Mastery Rank Data
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 Asura.Eiryl
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By Asura.Eiryl 2026-04-28 12:06:42
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EXP counts. Mon EXP counts.

They're just very small amounts.

You would have to take a brand new account and exclusively level up while doing literally nothing else to prove it.

The difference is, does exp count directly, IE: being level 50 matters more than being 49

Or indirectly IE: you have +1 sword skill and dagger skill and shield skill and evasion skill etc
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 Shiva.Liam
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By Shiva.Liam 2026-04-28 12:53:34
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pre mastery level update doing monstrosity was what got me from 7-8, and when that happened all i did in that particular session was get Bugard from like 35-46. now whether that means I unlocked x- number of instincts, or x number of exp/lvls in monstrosity, i don't know, but SOME monexp seems to count.

Now, I do have a feeling that some of this content has one "tier" of contribution towards mastery, and in monstrosity's case its relatively low. I hit rank 9 with nowhere NEAR capped monexp, my highest monster is 70, and i have loads of species to unlock. I focused on the ones that required trades to unlock in case they counted as quests.

Rank 20 Wing skill seems to be the notable contribution tier for digging, for example. (i got it to 100 anyway, still rank 9) and MMM I don't have the 500/1000 titles, so maybe it's the 100 title or the runes themselves that is "the tier"

none of this is fact of course, just observations from being on this mastery rank journey from day 1. I'm still going at these for completion in case i see 10, but i get the feeling we will start seeing them once the new HTBF etc come out this year, or when people gather enough trust points.
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 Odin.Bangla
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By Odin.Bangla 2026-04-28 14:27:48
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Dinged into mastery rank 9 again after finishing the quest "Trouble at the Sluice". No title gained from this and also not the last quest in the zone.

Currently at 971 titles.

When I dropped my Medal of Altana I had 942 titles.

Since I dropped it, I did over 30 nation quests, finished Monstrosity, and got 20 chocobo digging levels capping it at 100.

Medal of Altana, or the final Campaign rank, seems to be worth a whole lot and titles definitely have differing values.
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 Shiva.Liam
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By Shiva.Liam 2026-04-28 16:35:52
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wow, just the fact you are rank 9 without doing all quests is pretty significant! maybe all those mon levels DO count after all :D
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By Kayte 2026-04-28 17:58:15
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lildheyose said: »
kayte will u someday be releasing your chocobo helper for the runs to help get them done quicker in the day

Hopefully soon yes. I actually just went through rewriting it a bit to clean it up for release and adding proper settings usage and stuff. All I'm needing now is for the packet field updates to get merged so I can share a working version that doesn't bake in fixes.

Lakshmi.Byrth said: »
Also, fwiw, I screwed around with dialogue packets and there's not a straightforward way to force the server to give you Provide coalition assignments. Fooling the client into thinking the ops are available still doesn't give you them when they are selected.

Also fwiw, I've done similar trying to directly request activating campaign ops that aren't currently unlocked (wanted to see if I could avoid having to repeat 20+ times on horrible ones) but no, the NPC will say something like "others already finished it" and refuse you.
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 Odin.Bangla
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By Odin.Bangla 2026-04-28 18:14:55
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Shiva.Liam said: »
wow, just the fact you are rank 9 without doing all quests is pretty significant! maybe all those mon levels DO count after all :D
I believe quests and quest titles are worth the least points. I tried doing as much of the other difficult stuff first.
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By LightningHelix 2026-04-28 18:15:34
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Kayte said: »
Hopefully soon yes. I actually just went through rewriting it a bit to clean it up for release and adding proper settings usage and stuff. All I'm needing now is for the packet field updates to get merged so I can share a working version that doesn't bake in fixes.
oh good so it'll get released as soon as the next Windower update releases, which should be two months ago no wait one month ago no wait
 Lakshmi.Byrth
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By Lakshmi.Byrth 2026-04-28 18:40:53
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Hipotion is investigating the packets that tell us about lycopodium warps / cavernous maws. That investigation has revealed a set of 8 bits that are set for some people and not others after cavernous maws and around the lycopodium warps. Bitfields like this are used to flag client behavior (e.g. which HP warps are available). I think about these packets like extra, expansion-specific booleans that SE sends to us to change client behavior.

My mule (WotG complete through Moonshade) has none set and I have 6/8 set.

They are unlikely to be anything that is already represented in key items, titles, missions, quests, home points, survival guides, or the zones you have visited, because if the information was in those packets then it wouldn't need to be added to this packet. What is something WotG-related that the client needs to know about (like cavernous maws or lycopodium warps) that is not one of those other categories and is completely skippable? There is no guarantee that the 8 are all the same kind of thing, but it would be nice if they were.

Are there any oddities in WotG or strangely complicated NPCs? The only thing I can think of offhand is the stone monuments but I don't know anything that changes if you read them all in the past, so SE wouldn't need to track and send it.
 Asura.Eiryl
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By Asura.Eiryl 2026-04-28 18:53:46
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Voidwalker pops are 8 (not counting clear)

Sliced Pole Ki maybe

Nothing else really comes to mind.
 Lakshmi.Byrth
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By Lakshmi.Byrth 2026-04-28 18:59:41
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Sliced Pole is a KI so they shouldn't need to also send it in this packet.

Voidwalkers are also KIs, unless it is something like "has the character ever popped a shadowed version?" In that case, though, I would expect my mule to have at least one.

I have trouble even remembering WotG stuff because so much of it was dead on arrival. Hunts were WotG-era. Sandworm was WotG. Ixion was WotG. Cavernous Maws, Lycopodium warps, ANNMs, Calipso weapons, The Swarm, obv campaign, MMM but my mule has done a lot. Anything common and involved in useful progression would have been done by both my mule and I, though.
 Asura.Eiryl
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By Asura.Eiryl 2026-04-28 19:01:28
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Pixie enmity?

It's a thing they track like tonberry hate and apkallu hate.
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By Bismarck.Johnb 2026-04-28 21:29:05
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HiPotion said: »

actually im starting to think exp/monexp and KI doesnt count
as in getting Lv99 job mastered counts for the title not for the exp.
or medal of altana counts for the rank not the key ITEM itself.
i have 2100 monster lvls still didnt rank me up

Someone reported that leveling up of their monsters did increase their rank.

Rosalee

"Apparently Monstrosity MUST count for something because I don't know when between yesterday and today, but I hit Rank 8.

The only thing I've done really is to level up Sheep to 99 and Ram to 86, and when Ram was 83 I noticed that my rank had changed.
"
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By LightningHelix 2026-04-28 22:43:10
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Lakshmi.Byrth said: »
Are there any oddities in WotG or strangely complicated NPCs? The only thing I can think of offhand is the stone monuments but I don't know anything that changes if you read them all in the past, so SE wouldn't need to track and send it.
https://www.bg-wiki.com/ffxi/Succor_to_the_Sidhe

But there's nine Pixies, not eight, so there goes my best guess. Also, there's no way in hell you did this six times without remembering to list it.
 Lakshmi.Byrth
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By Lakshmi.Byrth 2026-04-28 23:26:45
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I have done it maybe once (perhaps not ANNMs at all) and just miswrote it as Calisto instead of Calipso.

I didn't mention stronghold invasion, but my mule and I have done that a few times, too.
 Asura.Vyre
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By Asura.Vyre 2026-04-29 00:01:18
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Not sure how much of a data point it is, but I recently dinged MR7 after being 6 for quite awhile.

I hit 6 the day they added in the Hoxne stuff and 10 supposedly. The patch altered me from 5 to 6 on login.

At the time I'd done:

All of Odyssey at V20
All of Sortie sans Aminon
All Nation Missions and Past Nation Quests
All Story Missions
A slew of miscellaneous quests throughout every nation, chiefly repeatables and the occasional mission related quuest
All artifact armor quests except GEO/RUN
Pioneer's and Peacekeeper's Coalitions to Legend
Medal of Altana
Abyssea Storyline quests
All of Voidwatch (missing some periapts and atmacites)
600 or so RoEs
WAR, RDM, BLU, DRK, PLD, SAM, BRD, COR, and BST mastered

Between then and the time I dinged 7 I added:
All Mog Garden nodes to 7
Monster Rearing to 7 with multiple monsters raised all the way and then slaughtered
GEO and RUN artifact and Empy armor quests
All Coalitions to Legend
Aminon (Hard Mode only, haven't killed normal mode yet)
V25 clears of Xevioso, Kalunga, Mboze, Bumba, Ngai, and Ongo.
MNK and PUP mastered
42 more RoEs

And I started to do all of the Adoulin quests so I can get Ygnas/Gold shovel.

I had just completed all of the Western Adoulin and outside zone quests, when a friend of mine invited me to get Skullcrusher title from killing The 7 Deadly Sins skeleton NMs. I dinged upon zoning into Eastern Adoulin to continue questing after getting that title.

Looking forward to climbing towards 8 with all the sorts of little things you all have been listing for months. Phew.
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By Ranoutofspace 2026-04-29 16:53:23
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XiChecklist showed me I never did Desert Rain II (Attowha) or Ward Warden II (Attowha). Trying to get it started but the Chocobo just freezes in random spots and refuses to move after interacting with it. There are no mobs around. Four attempts later and on the last one, the chocobo wouldn't move more than 2-3 yalms at a time, even from the starting point.

Did this get messed up whenever they added in the Miasma changes and no one does it so its broken?
 Lakshmi.Byrth
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By Lakshmi.Byrth 2026-04-29 18:17:31
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Ranoutofspace said: »
XiChecklist showed me I never did Desert Rain II (Attowha) or Ward Warden II (Attowha). Trying to get it started but the Chocobo just freezes in random spots and refuses to move after interacting with it. There are no mobs around. Four attempts later and on the last one, the chocobo wouldn't move more than 2-3 yalms at a time, even from the starting point.

Did this get messed up whenever they added in the Miasma changes and no one does it so its broken?

I did it a couple months ago and it worked. If you click it once, it follows you. If you click it again, it stops. Are you using a tool that may be resulting in double clicking?
 Bahamut.Scratch
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By Bahamut.Scratch 2026-04-29 18:32:13
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Will lol when its an antlion in Attowha
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By Ranoutofspace 2026-04-29 23:33:56
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I completed the other zones yesterday and did not struggle at all. This one just refuses to move.
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By Asura.Sechs 2026-04-30 00:45:28
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Given how in a few days we're getting a Monstrosity campaign, does anybody have a link to use as reference or some tips on where would be most efficient (for the goal of Mastery rank) to start with Monstrosity?
I actually did some monstrosity years ago when it was released but haven't touched the content ever since.

I'm kinda clueless and I only remember there was this hub (Feretory?) where you had to unlock monstrosity types and you had 2 types of currency (one gained by impersonating mobs "normally" and another by impersonating mobs in specific zones with "PVP" on).
You gain currency killing mobs while impersonating a mob and you spend that currency to unlock... buffs? Abilities? Monster types?

I don't really remember anything else, please someone throw me a bone ;_;
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By Asura.Spoilt 2026-04-30 01:41:15
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Asura.Sechs said: »
Given how in a few days we're getting a Monstrosity campaign, does anybody have a link to use as reference or some tips on where would be most efficient (for the goal of Mastery rank) to start with Monstrosity?
I actually did some monstrosity years ago when it was released but haven't touched the content ever since.

I'm kinda clueless and I only remember there was this hub (Feretory?) where you had to unlock monstrosity types and you had 2 types of currency (one gained by impersonating mobs "normally" and another by impersonating mobs in specific zones with "PVP" on).
You gain currency killing mobs while impersonating a mob and you spend that currency to unlock... buffs? Abilities? Monster types?

I don't really remember anything else, please someone throw me a bone ;_;
I started plucking away at Monstrosity a few weeks back, got most base unlock Mons to level 30 and some to 60. My routine was
0-15 -> East Sarutabaruta just killing everything in sight. From level 1 I do rarabs, then move to crabs, and then once I hit 6 its anything in zone.
15-25 -> Valkurm starting from Konschat entrance and moving to beaches killing along the way.
25-30 -> Qufim worms>crabs>gigas>pugils
Instincts were usually Mandy/Sabo/Rarab/Bee from level 1(Raptor, Sheep can be flexed in) to 15, then slap on DRK before changing zones to Valkurm.

XP Bonuses stack in Monstrosity too, so using Vana Clock and Sabotender cheer.
Buy Haste for 15-30 grind/each zone switch.
ROE also works, I used the zone specific roe and the Mons: 100 kills, as well as 200 enemies defeated.

Theres some posts in this thread with tips for what happens after 30 (Bubu Belligerency grind), where you'll essentially end up wanting to grind for MAB + Affinity instincts to 1shot mobs in Bubu. HP Scaling makes the grind after 30 not as fun as 1-3 shotting everything in sight.
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 Asura.Ayahuasca
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By Asura.Ayahuasca 2026-04-30 05:16:51
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Asura.Sechs said: »
Given how in a few days we're getting a Monstrosity campaign, does anybody have a link to use as reference or some tips on where would be most efficient (for the goal of Mastery rank) to start with Monstrosity?
I actually did some monstrosity years ago when it was released but haven't touched the content ever since.

I'm kinda clueless and I only remember there was this hub (Feretory?) where you had to unlock monstrosity types and you had 2 types of currency (one gained by impersonating mobs "normally" and another by impersonating mobs in specific zones with "PVP" on).
You gain currency killing mobs while impersonating a mob and you spend that currency to unlock... buffs? Abilities? Monster types?

I don't really remember anything else, please someone throw me a bone ;_;

You gain infamy points 10% rate of the exp you gain, above 10k infmay u're a NM, above 20k HNM which gives u more points to equip species traits.
Every 30lv on a mon u unlock 1 passive equippable instinct.
I recently grinded quite some species, early on just pick DRK / DRG instincts for melee mons and BLM/GEO for mages to begin with.
Once u got ur initial instict and u're at least NM, can farm Buburimu belligerency area at lv30 cap. This is the quickest way to grind mobs imo as in regular lv60+ areas mobs will have much higher hp. while at lv30 cap eventually with instincts and HNM u can 1-2 shot whatever with nukes or auto atks. Some species are way fastee to lvl due to cleaving potential.

Belligerency is monstrosity mode where in theory you could attack other players if they have belligerency KI on them turned on, but you'll never find any "gladiator". Worth nothing that even if Monipulators can't party with other Monipulators, BRD or support Moni can buff other nearby Monipulators with their songs/pro/phalanx etc.

Once you're not Infamy starved anymore, u can also purchase exp bonus buff before going into Buburimu belligerency!

If u plan on grinding many species, lv30 crab, rabbit, mandragora and bat will give you awesome "starter" lv30 instincts to help you level up all melee mons. For casters instead most MAB/fast cast instincts are gated behind higher lvl instincts or species

I wish devs didn't let this content rot in silence like this, it still has a lot of potential between the concept itself and Belligerency monster vs players PvP
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 Bahamut.Scratch
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By Bahamut.Scratch 2026-04-30 10:03:43
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Major issue is lack of places after 30 as others have stated its primarily Bupu grind to abuse level cap. There is really only enough area for 4 ish Mons to xp at same time before impacting spawns which can be annoying as more seek this content for Master Rank of higher pop servers.

That said abuse all XP tricks you can, ROE (Mon), ROE Zone, ROE xp window or physical kills, or beast/birds , VanaClock, Cheer
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By Katyl 2026-04-30 10:47:13
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Further to Vyre's report of ranking up on Skullcrusher, I have noticed a trend of people ranking up from that title specifically (my own MR8 included).

I wonder if this title has some secret weight to it as it is a bit more esoteric for a "knowledge rank" check. Also as it is older content, was this an "endgame" facet for the JPs back at 50 cap?

Could be nothing but anyone chasing the next MR or who feel close and don't have this one should make a point of getting it. Could be coincidence but I think I've seen at least 4 people rank off it.
 Asura.Eiryl
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By Asura.Eiryl 2026-04-30 11:12:07
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An NM that awards a title is double weighted, you killed a high value target and got a title (sometimes you clear a RoE too, triple weighted!)

But it's certainly not of any special significance, for the 4 who may have ranked up off of it, ten thousand havent.

I specifically ranked up by killing Vrtra for example.
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By Phoenix.Dabackpack 2026-05-02 11:41:17
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I'm trying to complete my MMM rune set. I'm only missing 3 runes: two of the Chaperix ones, and one Fishing rune.

Something I haven't been able to figure out is if the amount of marbles you earn is correlated to the likelihood of rune drops.

For example, the Chaperix maze is super easy if you just add runes that nerf enemy strength. These decrease the marble count upon a win, but does this also affect rune drop likelihood?

Essentially: should I be trying to make these more difficult, or does that not matter?
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By Bismarck.Johnb 2026-05-02 16:21:45
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Phoenix.Dabackpack said: »
I'm trying to complete my MMM rune set. I'm only missing 3 runes: two of the Chaperix ones, and one Fishing rune.

Something I haven't been able to figure out is if the amount of marbles you earn is correlated to the likelihood of rune drops.

For example, the Chaperix maze is super easy if you just add runes that nerf enemy strength. These decrease the marble count upon a win, but does this also affect rune drop likelihood?

Essentially: should I be trying to make these more difficult, or does that not matter?

No evidence of that. I think it would be difficult to prove in any case.
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By Felgarr 2026-05-02 16:50:27
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Phoenix.Dabackpack said: »
I'm trying to complete my MMM rune set. I'm only missing 3 runes: two of the Chaperix ones, and one Fishing rune.

Something I haven't been able to figure out is if the amount of marbles you earn is correlated to the likelihood of rune drops.

For example, the Chaperix maze is super easy if you just add runes that nerf enemy strength. These decrease the marble count upon a win, but does this also affect rune drop likelihood?

Essentially: should I be trying to make these more difficult, or does that not matter?

I'm sorry, I can't answer your question, but could you maybe help me with something MMM related? How do I iterate on MMM for mastery rank? I've only every gone in to get Revitalizers. Is there's a recommended path? Is it time-gated?
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By Bismarck.Sterk 2026-05-02 18:27:20
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For the Campaign Ops Kinslayer, Bailey Borer and Fiat Lux, do they all become available for all nations if under allied control or only for the one nation that has control on the region?
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By Lakshmi.Byrth 2026-05-02 18:31:30
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MMM lore was that higher marbles meant higher drop rate, but who knows if it is true.

You can make progress towards the MMM 1000 kills by entering and killing the monster instead of just getting temps and leaving. You select Let's Go from the goblin NPC and choose a monster. If you want to go up the ladder, trade your MMM membership card before and after the fight. The final boss has strong shock spikes, but drops some mats that are still rare and npc okay
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