Did Ff16 Flop?

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Did ff16 flop?
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By Sylvebits 2026-04-28 15:55:10
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GetHelpNerd said: »
Sylvebits said: »
GetHelpNerd said: »
Sylvebits said: »
GetHelpNerd said: »
Ragnarok.Bepe said: »
Regarding the 14 trailer that was just posted, it was posted without context. This is the first trailer for expansion to tease it, shown at the first of 3 fanfest. Each fanfest the trailer evolves and so does the music until it reaches its final form at the final Japanese Fanfest. Basically what you are listening to is an incomplete sample of the direction they plan for the expansion's main theme.
this is certainly a take

It’s literally how it’s always been done lol.
they always start out with horrible trailers with bad music and a "storyline" as bland as "big cold"?

probably AI slop to be fair

Didn't know we're just making up things that werent said now.

went back and watched the expansion its basically copy/pasting (heavensward) this trailer is far better and this isn't even a very good trailer and its still about 500-600x better than the slop they just put out
YouTube Video Placeholder


here is a good trailer for an expansion for comparison!

YouTube Video Placeholder


keep coping though, im sure they are almost ready to release an AI catgirl e-girlfriend for you, that seems to be the thing most modern day ff14 players are concerned with.

the fact that the WoW one is nearly 20 years old and the heavensward one is 12 years old and they are still significantly better than the evercold trailer. yikes.

Diehard career haters say the darndest things :s. The whole point they were making was that the trailers are often incomplete till the final trailer, so it’s not exactly fair to pass judgement on them yet.

Edit; hit submit instead of preview.
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By Ovalidal 2026-04-28 16:02:17
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Drayco said: »
I like your comparison to CoP, but I also felt a lot of Final Fantasy 4 when I played 16. Maybe it's the return to medieval themes and no cars, TVs, or cup noodles.

Oh yeah, there are a lot of great comparisons between FFXVI and the medieval FFs, I really like the FFIV suggestion.

The main reason CoP stands out to me is because FFXVI takes SO MUCH from CoP that it's almost immersion-breaking.
- Plot structure centers on attacking the mothercrystals.
- Crystals being used in everyday life and is a commodity that holds too many secrets.
- Villainous race who share a consciousness and whose bodies are made of their god's fragments (Zilart -> Promathia, Ultima Collective -> Ultimalius)
- Strange, unaging nation leader who is secretly pulling the strings of war (Kam'lanaut and Barnabas)
- I could go on.

When comparing the two, it's hard not to feel that CoP did this type of story better. But I also think that Sato (CoP) is a better writer than Maehiro (FFXVI).
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By Asura.Vyre 2026-04-29 01:17:18
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Ovalidal said: »
Drayco said: »
I like your comparison to CoP, but I also felt a lot of Final Fantasy 4 when I played 16. Maybe it's the return to medieval themes and no cars, TVs, or cup noodles.

Oh yeah, there are a lot of great comparisons between FFXVI and the medieval FFs, I really like the FFIV suggestion.

The main reason CoP stands out to me is because FFXVI takes SO MUCH from CoP that it's almost immersion-breaking.
- Plot structure centers on attacking the mothercrystals.
- Crystals being used in everyday life and is a commodity that holds too many secrets.
- Villainous race who share a consciousness and whose bodies are made of their god's fragments (Zilart -> Promathia, Ultima Collective -> Ultimalius)
- Strange, unaging nation leader who is secretly pulling the strings of war (Kam'lanaut and Barnabas)
- I could go on.

When comparing the two, it's hard not to feel that CoP did this type of story better. But I also think that Sato (CoP) is a better writer than Maehiro (FFXVI).


I felt these same similarities, but it really screamed FFVI at me too.

- Bearers showcase what the Thamasans feared. People with magical powers will be exploited and enslaved.

- Dominants are literally Espers akin to Terra w/ her Morph ability. Their power is even hereditary.

- There's two continents, similar to the WoB from FFVI.

- Dominants and beaerers alike eventually turn to stone. While they doon't turn into Magicite(in og JP it's Magic Rock), this is still what happens to Espers when they die in FFVI.

- Destroying the Mothercrystals/Ultima has the same effect as destroying Kefka and the Warring Triad in FFVI. i.e. Magic dies out in the world
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By Drayco 2026-04-29 05:55:44
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Well my favorite Final Fantasy games are 6 > 4 > 16, so all this makes sense lol. I think I need to run through CoP again. I'm feeling a bit fuzzy on the details of that story since it's been so long.

I thought 16 was an absolute master piece of story telling. Gameplay wise, it's fine. It's not amazing, but it isn't bad. What I realized about 16's battle system is that it's not as fast paced as it may seem. You can stand around and do nothing for a pretty good amount of time before getting hit. If they allowed you to choose a menu system instead of button combos to execute moves, it would feel EXTREMELY close classic Final Fantasy battle system.
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