New Trust System - Who Will You Upgrade First? |
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New trust system - Who will you upgrade first?
RadialArcana said: » Carbuncle.Maletaru said: » It's taking a year because they have no resources and are using a skeleton crew, and probably taking a conservative approach. Assuming everything is greed because you're bitter and angry at a game you don't play is just weird. Everything isn't greed. Stop obsessing. It absolutely is corporate greed, there is no reason at all that they could not hire people to work on this game considering how much it makes a year. This is why they downsized the team a few years ago, stop sucking their balls. I do play the game the way I want to play it (if I was not, I would not be here at all), I also do PAY to play it. Who the fk are you to tell me I can't complain about what I'm paying for? Bismarck.Nickeny said: » Mid *** content lmao At least they are keeping their word and acting on player feedback from player survey, where people said they wanted more solo content and opportunities to progress solo. Trust updates, Limbus, Besieged all fit that criteria, no matter how bad it may be for player experience GetHelpNerd said: » RadialArcana said: » Carbuncle.Maletaru said: » It's taking a year because they have no resources and are using a skeleton crew, and probably taking a conservative approach. Assuming everything is greed because you're bitter and angry at a game you don't play is just weird. Everything isn't greed. Stop obsessing. It absolutely is corporate greed, there is no reason at all that they could not hire people to work on this game considering how much it makes a year. This is why they downsized the team a few years ago, stop sucking their balls. I do play the game the way I want to play it (if I was not, I would not be here at all), I also do PAY to play it. Who the fk are you to tell me I can't complain about what I'm paying for? The problem is the trust updates could have been content for casual players, and instead you just get a monthly allowance linked to doing 4 monthly RoE objectives.
Most of the new content sucks donkey ***, so for many casual players that was content they were looking forward to. To level them up. Many people leveled their fellow to max, just cause it was fun to do ery day. They could have done that with trusts, then everyone would be out in random places doing it. Instead they did it in the most crap way possible, and to get as much sub money out of people via fomo. you admitted a while ago that you only play during free campaigns for the last 5 now(?) years. you are not their target customer. people should keep that in mind when reading this livejournaling
RadialArcana said: » Many people leveled their fellow to max, just cause it was fun to do ery day. They could have done that with trusts, then everyone would be out in random places doing it. GetHelpNerd said: » you admitted a while ago that you only play during free campaigns for the last 5 now(?) years. you are not their target customer. people should keep that in mind when reading this livejournaling No I didn't, I wouldn't even bother with the game at under those circumstances. You're the one that plays on a private server, you low expectation having shitter! Go kill crabs on dunes forever, while sucking aerecs balls. He seems to think casual players want to login and do Limbus or something, I can assure him nobody likes Limbus. Leveling trusts with level cap quests, even if it was just a copy and paste of the fellow system would have been better than what he did with it.
It's currently just login, get your 4 monthly RoE objectives and done for the month. Repeat for over a year, it's literally FOMO BS of the most low effort kind. Someone even asked if they could just get them all at the end and he admitted, no you have to sub every month to get them and if you miss a month it extends the time it takes. You have to be absolutely mental if you think leveling trusts as a system is better than a "one and done" approach with primers. We don't even have to guess, we have history as proof; They designed an entire capped Moogle Mastery system and it went largely ignored even during the height of Odyssey, and it superpowered trusts significantly inside Odyssey. And they're still trash against anything that matters in there. If you've been playing FFXI for any number of years, the value of trusts goes down the more advanced you are. They're literally buff batteries, not pride projects like raising chocobos or adventuring fellows. If you take a good six months off from the game, you will miss next to nothing from primers and powering up trusts. You can't even use them on ***besides MLs, Limbus you're limited to 3 and Sortie is laughable solo.
I will grind for 6 months for a Prime weapon or Sworn set, or whatever. Not for a shitty 10 levels (because I ALREADY DID THAT MM45) on Qultada so he can interrupt my SCs even faster. FOH with that. RadialArcana said: » He seems to think casual players want to login and do Limbus or something, I can assure him nobody likes Limbus. Leveling trusts with level cap quests, even if it was just a copy and paste of the fellow system would have been better than what he did with it. A mindless, casual grind that you can log on and do everyday? You're basically describing Limbus which you rightly pointed out that nobody likes. Why would doing essentially the same thing for the sake of trusts be any better? RadialArcana said: » He seems to think casual players want to login and do Limbus or something, I can assure him nobody likes Limbus. Leveling trusts with level cap quests, even if it was just a copy and paste of the fellow system would have been better than what he did with it. It's currently just login, get your 4 monthly RoE objectives and done for the month. Repeat for over a year, it's literally FOMO BS of the most low effort kind. Someone even asked if they could just get them all at the end and he admitted, no you have to sub every month to get them and if you miss a month it extends the time it takes. This is pretty much where I'm at. I would appreciate help NOW to dig into end game content not in a year. Not sure why they couldn't AT MINIMUM simply extend the trust campaign buffs to be permanent - i.e. better magic evasion and 50% more HP/MP. Seems like a no brainer but what do I know. Fenrir.Velner said: » RadialArcana said: » He seems to think casual players want to login and do Limbus or something, I can assure him nobody likes Limbus. Leveling trusts with level cap quests, even if it was just a copy and paste of the fellow system would have been better than what he did with it. A mindless, casual grind that you can log on and do everyday? You're basically describing Limbus which you rightly pointed out that nobody likes. Why would doing essentially the same thing for the sake of trusts be any better? Seems like the suggestion was that it would be better to have control over how fast they improve rather than waiting a year + while having to stay subbed the whole time. If so, it wouldn't be a fun way to do it, but at least you would see results faster. Shiva.Ramzi said: » Seems like the suggestion was that it would be better to have control over how fast they improve rather than waiting a year + while having to stay subbed the whole time. If so, it wouldn't be a fun way to do it, but at least you would see results faster. He's making both points, but I'm responding to the notion that it would be "good content for casual players." Because if Limbus isn't good content (which is the correct assessment), then having to grind trusts up would be similarly not good content. I mean, just look at KRT. . . does it look like the XI player base really enjoys that type of good, casual content? I mean I don't mind Limbus as much. It's casual content, you can pick it up and drop it whenever, can take random setups for MLs.
Last thing XI needs is another sweaty hardcore time limited dungeon with meta setups. On the contrary, Limbus IS "good" content for "casual players", as far as the structure and rewards. You can acquire the best gear in the game with just time investment, and you don't even need to be top tier. Complete scrub or R30 everything, you can do Limbus every day solo or group fast or slow. Has nothing to do with skill, it's just time, which is a perfect formula for casual content. I have done limbus with players who have terrible gear or are pretty crap DD for 135, but they have max Alabaster Earring and Murky Ring. I don't have any augments on either, because I haven't put the same time as them. Kudos to them for being able to get rewards without being completely shut out due to the difficulty curve. Now compare that to Odyssey Gaol, where most players will never hit R30 Nyame or T3 gear.
Now is Limbus "good" content in the sense of it being enjoyable? You can be the judge, but it's based on a different factors. The style of it being grindy/open world is kinda meh. Some veteran players don't like that kind of structure and wished it was Instanced 1x/day like segments. It's a lag fest for me, and the time investment is also a pain point for players. I have heard less people complain about Sortie than Limbus. However, some players actually enjoy having something to do every day/week, so I could understand that some people enjoy Limbus because it keeps them busy. There's never the excuse that you have nothing to do, because next week it's all reset. It's kind of the perfect content for SE to design, from their point of view. Limbus is kind of funny in that it is super approachable for casual players, but at the same time, the time sink is so intense for a single piece of gear set months out that I'd think casual players would end up spending their time on content with more imminent rewards. Super casual combat paired with super sweaty time grind. Maybe that's why it's so unpopular: too grindy for casuals, too boring for sweats. Nobody's happy.
XI has never and will never have a shortage of things you could do. You could still be grinding salvage everyday for your 60th mythic.
A severe lack of things you want to do however. Limbus is exactly that, forever content you really don't want to do. (There's only 10 people on the planet that are master rank 9 and they're still aware of things they could be doing towards 10, if you like that argument better.) People dont complain about Sortie because the reward at the end is a prime weapon.
Its a shitty boring event. Trash EP. No money reward. Strict job comp. the biggest challenge is if your cor hits a good bolters reliably. Carbuncle.Nynja said: » People dont complain about Sortie because the reward at the end is a prime weapon. Its a shitty boring event. Trash EP. No money reward. Strict job comp. the biggest challenge is if your cor hits a good bolters reliably. ackshually you can get maybe 50k+- gil npc'ing nq earrings and rocks! Other points stand though Fenrir.Velner said: » Limbus is kind of funny in that it is super approachable for casual players, but at the same time, the time sink is so intense for a single piece of gear set months out that I'd think casual players would end up spending their time on content with more imminent rewards. Super casual combat paired with super sweaty time grind. Maybe that's why it's so unpopular: too grindy for casuals, too boring for sweats. Nobody's happy. Even if you ignore the new sets entirely, there's AF/Relic+4 that are easily obtainable from it. You get free gil if you have no interest in the sets. That should be what newer/casual players spend their time on, farming points and earning gil for their effort. The Ring/Earring are whatever. If they do what I mentioned here, you spend zero on matters and can just save them while you're progressively making gil and upgrading JSE. In fact - I don't have a time machine but, iirc, Odyssey sets took a LONG time to get capped out on. Originally there were no amplifiers, and R20 was the cap until they rolled out V20 and V25. Average segments per run when Odyssey rolled out was like 5000/run before people got better. Just doing the climb from Atonement 1 to Atonement 4, including failures, would take literal months to even gain access to capped RP sets like Sakpata's. The only difference is they staggered release of the capped set until V25 came out (and you had a segment limit you could earn daily), whereas with Limbus, they staggered the progress through weekly caps and matters. I'm sure if you math and compare both events to each other, sets take the same amount of time beginning to end, time-wise. benjamus said: » Carbuncle.Nynja said: » People dont complain about Sortie because the reward at the end is a prime weapon. Its a shitty boring event. Trash EP. No money reward. Strict job comp. the biggest challenge is if your cor hits a good bolters reliably. ackshually you can get maybe 50k+- gil npc'ing nq earrings and rocks! Other points stand though I forgot about earrings though. How many people here have finished their +2 earring collection for jobs they play (minimum 3, no one plays just one job)? Anyone remotely close? Doesnt have to be perfect aug, just upper end augment. Nobody? Thought so, its only been a shade under four years. Carbuncle.Nynja said: » People dont complain about Sortie because the reward at the end is a prime weapon. Its a shitty boring event. Trash EP. No money reward. Strict job comp. the biggest challenge is if your cor hits a good bolters reliably. Sortie is WAY better than Limbus and that's saying something. Very little trash in sortie beyond 12ish mobs for KIs. You can kill more trash as wanted but its not the main fighting. The purple hall running is obnoxious and dumb but at the end of each hall is a boss fight. 90 hours over 3 months is the grind for the average group to get a stage 4 weapon. (40k a run) For a 9 boss group which can now be done with multiple set-ups its 100 hours over 6 months to make a stage 5 weapon. You can run every other day and outpace Psyches. Limbus is ONLY trash mobs unless you are home for lunch during NM resets but most players are not. A single piece of gear at 3 matters per week per zone takes 100 hours of farming. A set takes 500 hours of farming. We are all old enough now that time is our most valuable currency. The time to reward ratio is not even close. Edit: 19/22 earrings. (missing PLD,PUP,DNC) HORRIBLE system I agree. 2 Perfects BLU and NIN that I got from the same run. Most nights our only +1 is from Aminon. 3/3 perfect augs here....
Oh wait, they go to +2? Nevermind then... :( I also find sortie boring, but maybe I wouldnt in a group, hard to say. I don't get particularly excited to go run it solo for my 8-10k galli. Limbus, I just can't seem to do quickly enough to make it feel rewarding. When it takes me 10 minutes to clear a floor on 130 it just feels really bad. Edit: I guess the tradeoff is the EP is really solid in limbus, so you can kill 2 birds etc... Solo Sortie? That's unbelievably unrewarding, I wouldn't even bother (if you don't have a choice you don't have a choice). I feel for you. At least Limbus you can stop and resume anytime.
Lakshmi.Buukki said: » In fact - I don't have a time machine but, iirc, Odyssey sets took a LONG time to get capped out on. Originally there were no amplifiers, and R20 was the cap until they rolled out V20 and V25. Average segments per run when Odyssey rolled out was like 5000/run before people got better. Just doing the climb from Atonement 1 to Atonement 4, including failures, would take literal months to even gain access to capped RP sets like Sakpata's. The only difference is they staggered release of the capped set until V25 came out (and you had a segment limit you could earn daily), whereas with Limbus, they staggered the progress through weekly caps and matters. I'm sure if you math and compare both events to each other, sets take the same amount of time beginning to end, time-wise. Yea, but Odyssey is fun Taint said: » Sortie is WAY better than Limbus and that's saying something. Taint said: » The purple hall running is obnoxious and dumb but at the end of each hall is a boss fight. Ghatjot: 36 seconds Aminon: 9 minutes Dhartok: 50 seconds Leshonn: 37 seconds Skomora: 40 seconds Degei: 35 seconds Triboulex: 50 seconds Aita: 93 seconds Gartell: 85 seconds You spend more time on Aminon (~9 minutes) than you do on the other 8 bosses combined (7 minutes 26 seconds) lol In total, those boss fights are roughly 16 1/2 minutes, about 27% of the entire sortie run time. If Sortie didnt offer a prime weapon for its F tier content, you wouldnt do it. Similarly, if Limbus had something better than the current augments as rewards, you'd be more inclined to do it. I kinda like the new Limbus-asura, all you have to do is clear the floors on the easiest lvl and get free stuff from a mob killed by a multibox game cheat. i just dont understand 60 million gil pieces crafted from junk that hasn't sold on the AH since February.
as far as trusts go, if they can't be used as equals to cheater/botters, the effort to upgrade them is basically a joke. Carbuncle.Nynja said: » Taint said: » Sortie is WAY better than Limbus and that's saying something. Taint said: » The purple hall running is obnoxious and dumb but at the end of each hall is a boss fight. Ghatjot: 36 seconds Aminon: 9 minutes Dhartok: 50 seconds Leshonn: 37 seconds Skomora: 40 seconds Degei: 35 seconds Triboulex: 50 seconds Aita: 93 seconds Gartell: 85 seconds You spend more time on Aminon (~9 minutes) than you do on the other 8 bosses combined (7 minutes 26 seconds) lol In total, those boss fights are roughly 16 1/2 minutes, about 27% of the entire sortie run time. If Sortie didnt offer a prime weapon for its F tier content, you wouldnt do it. Similarly, if Limbus had something better than the current augments as rewards, you'd be more inclined to do it. Even better it’s 1700* minutes of fighting per prime over 6 months vs 500 hours of fighting trash per Limbus set. The Limbus sets are excellent and so are the ring and earring. It’s not a carrot problem. I’ve done enough Limbus to know it’s the worst event since Skirmish. Taint said: » 900 minutes YouTube Video Placeholder
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